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Be the master of moo in your own delicious dairy adventure!
Milk cows, make cheese, and manage your own dairy farm with the help of your friends.
It's a alright game. Nice and relaxing to play. The graphics are horrible, like one of those facebook games and every time I picked up an item to plant something or harvest the item I picked up won't go away! It stays there until you go into the shop to buy something then it finally goes away. It's a problem because I can't do anything until I go to the shop just to get rid of it which is a pain in the butt.
You are able to play the game without signing in but I do not trust you with my information and should be able to sign in with your NG account. I gave it 1 star because you can at least play the game but it gets really boring after 5 minutes.
this game is cool
After registering and playing for several days, I have to commit that this game is more than worse in so many ways.
Despite the 15 second music loop and the unlovely animated animations, the gameplay demands a reason to be played. Planting some trees and some other plants to let them grow may be the main core of many farmgames, but the way it is developed here has only one final target: to get your money.
0/5 and 0/5
After clicking "Try it now" I get a white screen that doesn't go away.
On another note, I get the impression you have to log in to use this game. No offense is intended, but I don't trust you with either my Facebook login or my email address. If you want to make people log in, it should be integrated with NG so that you can use your NG account.
This is a terrible game.
Let's start with the music. It's a 15 second loop. Annoying.
Then there's the cutesy graphics and irritating dialogue. "Yummy. This cheese is even better than the milk. I want to be your friend forever. Well, I'm off to school." Really?
That's the best writing you could come up with?
And now the game is demanding any time I click on *anything* to have access to my facebook page (don't have one) or my e-mail account (don't feel like giving it to this company.) There's this giant arrow at the top pointing to "save" and there's still a dialogue telling me that I can't save my progress unless I fork over the internet equivalent of my social security number. Every time I take an action, a dialogue pops up and demands that I give the game my info so that I can save my game.
I don't know how every other game designer has figured out how to let me save my progress to newgrounds, but plinga hasn't?
There are other design flaws. Once you pick up the fertilizer or water can, there's no way to put them back down again. This is basic stuff.
Then there's the sheer amount of time it takes to do anything. My clover wont be ready for three hours. *Three Hours*. That's pretty arrogant, Plinga, to assume that I'm going to sit here and play your game for three hours. What am I supposed to do while those timers click down? Is the game just supposed to run in the background or something while I go do something else? Do the crops grow in real time?
Now I've played games with timers, but none of them have ever made me wait three hours for an action within the game to complete.
And then there's ranch cash. I can't see any way to actually earn ranch cash, but it seems like important pieces of the game require ranch cash. You need it for fertilizer so that your crops don't take six hours to grow. You might earn 1RC here or there, but it's not enough to keep up with the pace of the game. It's like you designed it so that people would run out of RC. Yet, when I click "Get Ranch Cash," the game demands my information, and won't let me go forward. So I don't know how to earn it within the game in the amounts that playing the game requires.
This is a poorly concieved, poorly designed, and poorly executed game. I don't know what you were thinking. No stars.
An addictive and challenging simple math puzzle game
And so it dreamt.
Help Eddie get his watermelon so he can finally spend a nice and relaxing day at the beach
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