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Oct 16, 2012 | 3:52 AM EDT

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Author Comments

PLEASE NOTE : This game was designed to be played in Chrome. Playing in other browsers (or with computers with very low specs) might cause you to experience buggy gameplay.

The Adventures Of Froghead introduces a new mix of mechanics to the genre in which you must turn your enemies' weaponry against them in order to succeed.

Reviews


JadeArcadeJadeArcade

Rated 1.5 / 5 stars January 28, 2013

You need to check to make sure that all your areas on the ground as far as clipping and collision are sewn up. I have fallen into a null zone of sorts after the first jumps and instead of dying I just stayed there, wasn't visible and could only go left and right... no jump. Adding an option for muting the music would be nice.


Lost-Head-Studio responds:

Good idea with the mute music, unfortunately though the falling problem comes from the browser you used because it is all sewn up on the games end. Instead of just going left and right you could have hit the menu button and restarted the level though?

I assume you weren't getting a smooth performance while playing.. Its starting to get better but Chrome is still the best browser to play html5 games currently.

It hurts to get a poor review because of this but thanks for the feedback anyway.


catandcrowcatandcrow

Rated 3.5 / 5 stars October 16, 2012

The game's not too bad. The mechanics are different than the average game in the sense that you can only use projectiles given to you by the enemies, which is an interesting twist. There are some parts that I had to constantly replay because the keyboard setup was a bit difficult to grasp, and I ended up giving up because I didn't want to spend so much time repeating things. The thing that caused the most annoyance was the "A" button for jumping. Perhaps you could change that to holding down the up arrow key instead? The layout was a bit confusing all together (minus the arrow keys, of course).
The game is kinda cute (whether or not you intended it to be that way) and rather humorous. I see something fun and different here, but it tends to cause more frustration than it's worth playing. Still, even with that being said, I still like it.


Lost-Head-Studio responds:

Thanks for taking the time to give some constructive feedback Catandcrow,

I figured that most people would be somewhat used to having there hands over ASWD from fps's so it wouldn't be that bad - but I think you are right. I thought about using a charge style jump initially but ended up going with 2 instead to make it a bit more responsive.

What about if the jump used the space bar instead of 'A', would that have been more comfortable?


neworleansdudeneworleansdude

Rated 0 / 5 stars October 16, 2012

The controls are terrible. It's not playable as it is.


Lost-Head-Studio responds:

Please, be fair mate...


CalmingEffectCalmingEffect

Rated 0.5 / 5 stars October 16, 2012

IMO, I didn't like it. First off it copies a viral picture of a cat with a frog hat, second it is very buggy when fighting.


Lost-Head-Studio responds:

Irate, it doesn't copy, its paying homage. It really is a shame that you couldn't overlook that because in actuality it is a highly original game idea. Sorry I offended you with it.


SreejitSreejit

Rated 2 / 5 stars October 16, 2012

The Loading time is too long x_x


Lost-Head-Studio responds:

Hey Sreejit, were you playing in Chrome? It shouldnt be too long. Thanks for trying anyway mate.