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Rockman Xover Flash

rated 3.65 / 5 stars
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Action - Shooter - Horizontal Flight

Credits & Info

Oct 13, 2012 | 4:33 PM EDT
  • Daily 2nd Place October 14, 2012

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Author Comments

A copy of Rockman Xover's core gameplay made under 24-hours!



Rated 5 / 5 stars

It took me a moment to understand the purpose of this Flash. For those of you who may be confused at the high rating, the point is that the gameplay /is/ terrible. This was made by a group of three people in less than 24 hours to show how easy it was to mimic the shallow gameplay of an official Mega Man game released for iOS. The creators do not think this game is fun; they are upset that the original was created! They want more interesting, gripping games to be made, some of which are linked to at the end of the game.

I hope more people catch what the developers intended by this Flash.

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Rated 5 / 5 stars

The game was... well... boring. I mean, sure it was great that you were able to create this in 24 hours, but it just didn't have any challenge. I left it alone for a while to write this review and noticed I couldn't lose. Even on the boss it seemed impossible to lose.

After reading your ending statement, I finally understood what you were trying to do as a MegaMan fan. And as a MegaMan fan myself (who's still pretty mad at Capcom for the Legends 3 incident), I'm only giving this five stars to help you in your cause of getting Capcom to give us gamers what we want.

(But in reality, I wouldn't have given this any more than 2)

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Rated 0 / 5 stars

The original Rockman Xover was a piece of shit, so why would you bring it here?


Rated 0 / 5 stars

Whhhat ??!! its sooo boring, when i see that the game has such a good score, i think, mean this game must be awesome, but, no, its was soo boring, and the time of playing? my god, 1 min? 2 max? i think this game have such a good score, becouse is nostalgic, but its boring for me, maybe the colors its ok, but....1 min????????


Rated 4 / 5 stars

Well, it's just an autorunner. I guess lot will actually depend on actual level design, so I wouldn't call it disaster just yet.
Also, most important thing I care about if it's gonna make actual money to Capcom, ergo proving them money can still be made on MegaMan.