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A copy of Rockman Xover's core gameplay made under 24-hours!
For you guys (the guys that made this): Good job, guys! Thank you for putting so much hard work into this in such a short time limit. Also, THANK YOU for summing up what I feel about Xover.
Now onto the actual review (aimed at Capcom themselves): Xover sucks. This isn't the guys who created the flash version's fault, though: it's Capcom's own failure to appeal to their fans and disrespect towards the game series that put them on the map. Two button, on-rails RPG style gameplay does NOT a Mega Man game make. Also, the fact that three guys made a near-complete Flash version of a retail game (that has had at least 20 people working on it for at least a year) in 24 HOURS is absolutely sickening to me. Shame on you, Capcom. This game is to the entire Megaman franchise as a Peanut Butter and Dogshit sandwich is to a Reese's.
Very well done! Simply proving the point in why many Megaman fans feel short-changed towards Capcom's attitude with Megaman's milestone and Megaman in general for that matter.
you cant play?
For better or worse, this is like the actual game.
This game perfectly represents the garbage of Xover, without making us have an iPhone or waiting an unidentified time to play the full game. Just to see some recolored Xover sprites and Battle Network chip artwork.
A game about people and their reflections
Pure minimalist puzzle game about solving spatial issues
Short visual novel about a mysterious girl hiding a dark secret
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