Be a Supporter!

Death vs Monstars 2

rated 4.17 / 5 stars
Share Links:
Action - Shooter - Multidirectional

Credits & Info

Oct 12, 2012 | 12:53 PM EDT
  • Daily 4th Place October 13, 2012

If you liked this, check these out!

Log in to save your medals! Don't have an account? Create one for free!

Adventurous 10 Points Complete any challenge
Warmed Up 10 Points Level 2 completed
Just Die Already 25 Points Grinning Colossus killed for good
Scrap Metal 25 Points Kill the Mecha-Fishhead
Too Easy 25 Points Kill the Grinning Colossus in 35 seconds
Can't Touch This! 50 Points Stop. Hammertime. Challenge 4 completed.
Egg of Fail 50 Points Finish off the Final Boss
Jeweller 50 Points Disassemble the Crystal Boss
Cleaning up 100 Points Score more than 160,000 in High Score mode

Author Comments

News: Added money magnet

Death vs Monstars 2 is a multi directional arena shooter, bullet hell game with a lot of new features and the solid gameplay of the original. 4 bosses, shields, bullet time, outfits, upgrades, beam weapons etc.



Rated 2 / 5 stars

The Control is bullshit!


Rated 5 / 5 stars



Rated 5 / 5 stars

This deserves 5 stars just for the trollface xD


Rated 5 / 5 stars

a game thats actually hard and requires skill is hard to come by i salute you.

People find this review helpful!


Rated 4 / 5 stars

This game is excellent and enjoyable in its overall quality,cute design,smooth gameplay and replayability value with upgrdades,medals and maybe the high scores.However,there are some problems like:
(1)The random spawning of monsters,the player could pretty much bump into them as new waves appear while the previous wave is not yet completed.
(Maybe there could be a mini map to show where the monsters are spawning from or that they spawn from outside the screen and an arrow should point out which direction they are coming from.)
(2)Monsters swarm the whole area as new waves become bigger,never mind about the weapons taking out groups of them,the mouse movement can make it difficult to control the firing directions.(A bigger map for more moving space or smaller monsterss)
(3)Like in Problem(2),as there is less space,it is easier for the player to hit the end of the screen when cornered and the movement is slowed down,affecting the speed of dodging(Maybe a wall or barrier could be added at the sides of the screen to prevent this.)
Anyway,an enjoyable game which could use more weapons(Drones and mines to add firepower,for example)and improvements.Good work!

People find this review helpful!