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Death vs Monstars 2

Score:
rated 4.17 / 5 stars
Views:
63,128 Views
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Genre:
Action - Shooter - Multidirectional
Tags:
boss
bullet
explosion
manic

Credits & Info

Uploaded
Oct 12, 2012 | 12:53 PM EDT
  • Daily 4th Place October 13, 2012

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Adventurous 10 Points Complete any challenge
Warmed Up 10 Points Level 2 completed
Just Die Already 25 Points Grinning Colossus killed for good
Scrap Metal 25 Points Kill the Mecha-Fishhead
Too Easy 25 Points Kill the Grinning Colossus in 35 seconds
Can't Touch This! 50 Points Stop. Hammertime. Challenge 4 completed.
Egg of Fail 50 Points Finish off the Final Boss
Jeweller 50 Points Disassemble the Crystal Boss
Cleaning up 100 Points Score more than 160,000 in High Score mode

Author Comments

News: Added money magnet

Death vs Monstars 2 is a multi directional arena shooter, bullet hell game with a lot of new features and the solid gameplay of the original. 4 bosses, shields, bullet time, outfits, upgrades, beam weapons etc.

Reviews


dimenticondimenticon

Rated 4.5 / 5 stars

A total improvement on the first DvM (which was already great), save for the lag that can occur on bosses if your computer sucks (like mine). As such, it can really do with an option to lower the graphic quality or turn off certain effects.


People find this review helpful!

SiderBrSiderBr

Rated 4.5 / 5 stars

Cool



shipadreshipadre

Rated 4.5 / 5 stars

An addictive game that is fun and quite challenging. The death-ray aiming could be fixed a bit but besides from that a great game all around!



PajakingPajaking

Rated 3.5 / 5 stars

Not bad. It is a good game.
It is quite challenging and fun at the beginning, but the last two monster levels are impossible.
Good timewaster.



LakawakLakawak

Rated 2.5 / 5 stars

I just can't give it a good score with the unnecessarily hard aiming concept. I can't think of a scenario where any ship would be equipped to fire only in the exact opposite of the direction you are moving. It also makes it impossible to avoid enemies if you are either stuck on one side (because the only way you can get out would be to move toward your enemies in which case, you will be shooting away from them) or if you are surrounded, since whichever enemies you move toward, you will be fired in the opposite direction and you won't have time to set your strafing since the turret moves so slowly.

I like these games generally, but the attempt to be different from other games with the aiming system just does not work. Sometimes different is not better.