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This is a game me and my wife have been working on and off on for the past 2 years.
I'm after feedback mostly, likes, dislikes, things that need improving on etc.
Fight monsters and collect treasure in this survival platform action game.
- Monsters and loot are randomly generated
- Currently three levels with multiple way points
- Monsters increase in quantity and rarity after each level.
- More and better loot the longer you survive.
This is just a BETA and there are many features I still want to add including:
- Many more levels
- More types of loot
- Random chance of boss battle rooms
- Throw-able Dynamite
The jumping physics need some work, it's way too slow and makes me feel like I'm on the moon. Besides that, the controls are otherwise tight.
The game is very fun, and reminds me of SNES games, so definitely a plus on the nostalgia factor!
so far the game is good, but maybe switch jump to x or the up arrow, since using c to jump and X to hi was really uncomfortable also, make the coins "drop" instead of levitating, due to the fact that it was almost impossible to get a coin when a genie drops it.so far i enjoy the concept and the game is tons of fun.(if you cant program in gravity affected coins, it'd be great to have the whip collect the coins by whipping them, would be very convenient)
Don't get me wrong, the game has potential, but the tomb looter guy moves way to slow. And the music repeating forever kind of brings a down a notch. Has a LOT of potential though. Would like to try the full game though.
Hello, thanks for playing.
I have been thinking of adding the ability to sprint by double tapping.
As for the music, there is a mute button in the top right corner, but I am hoping to break up the music with boss battle music. I did think about having a playlist of music which it goes through but didn't want to bump up the file size too much.
Anyway, thanks for the review.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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