Ultimate Gear War
Join the alien war, prepare your gear and protect your base at all cost!
4.21 / 5.00 14,622 ViewsLog in to save your medals! Don't have an account? Create one for free!
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"Pro tip: Your ship can touch the bullets as long as the flashing circle in the middle of your ship doesn't get hit." -afklol
Did someone say Bullet Hell game? Dodge thousands of colourful bullets through tons of levels and take down massive bosses!
My adaptation to the classic "Bullet Hell" genre, with upgrades and of course, tons of bullets.
For performance issues, there are a lot of detail changes available under OPTIONS on the level select screen.
Controls:
Mouse: Move ship
Click: Use bomb
Z: (If upgraded) Use slow shield
X: (If upgraded) Use gold shield
P: Pause
Q: (When paused) Return to level select
ESC: Return to level select
M: Mute/ Unmute
SPACEBAR: Fire at boss
Right Click: Mute option
Enjoy!!
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(Gold score update)
The game now tracks your total gold throughout the whole game! based on your total gold you can increase your total score by very small amounts. (1000 total gold = 1 total score point)
Reviews
Rated 4.5 / 5 stars October 11, 2012
pretty good game, overall the mechanics look good and the graphics are fine i just feel like theirs something lacking though.
Rated 3.5 / 5 stars October 11, 2012
It may not be Shmusicup but still an okay game, frustrating at times, music selection is something to be a little desired.
Rated 5 / 5 stars October 11, 2012
A fantastic game. i love the challenge this game has to offer. good music and neat gfx!
Thanks!
Rated 4 / 5 stars October 11, 2012
I'm normally not into bullet hell games, but I love collecting stuff. This is the first time I've played a bullet hell game where there's something to collect more than once every minute or so (a powerup or something).
I don't claim to have the raddest computer around, but I typically don't experience this much crippling lag when playing games, even with many moving components. Regular levels work splendidly on maxed out graphic quality and effects, but during boss levels, even with all effects turned off and low-quality graphics, the response is brutal. I have to press the space bar in short bursts because the gun gets stuck. I can understand the ship movement slowing down during firing, the way it does when you're using a shield, but the gun won't stop firing and then the ship traces back through cursor movements from five seconds ago, but the bullets and the boss aren't affected in this way. I also have to click the shield activation repeatedly to get it to kick in, presumably because of the performance issues.
Thanks a lot! I appreciate the feedback
Rated 3 / 5 stars October 11, 2012
It seems like an alright game, but I don't understand the hit detection at all. Bullets will hit my ship all day long, and I can even pass through streams of them, but then sometimes I'll die, and sometimes I won't. I just don't understand.
It's in the tutorial, the hitbox is the flashing square on the ship.