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Subsist Zombie DTT

rated 3.48 / 5 stars
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Strategy - Tower Defense

Credits & Info

Oct 10, 2012 | 11:40 PM EDT

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Levels3 10 Points beat levels 1 - 3
Levels6 25 Points beat leves 4 - 6
Levels9 25 Points Beat levels 7-9
SpeedNClick 25 Points Beat any level using fastest speed and click to start all waves.
HolyPower 50 Points Use a big angel on any level
Levels12 50 Points Beat levels 10 - 12
Levels15 50 Points Beat levels 13 - 15
HardMode15 100 Points Beat level 15 on hard mode

Author Comments

Use your mouse to place fire and holy type weapons along the path, path traps such as ice and lava can be placed on the path.

The zombies spew out blood as they die leaving a trail of blood all over the paths. The game can get very challenging, use the help button in game for help and a walkthrough.

YOU MAY NEED TO REFRESH BEFORE YOU WILL SEE YOUR MEDALS EARNED. Medals are awarded at the end of a level.



Rated 0 / 5 stars

Got to the second level and couldn't beat the first wave. Not enough starting gold. All the zombies waltzed right past my towers and hardly took any damage at all. Third speed button leaves a red graphic artifact when you press one of the other speed buttons. If you ask me I think it needs more work.

tadgamers responds:

Buy just fire weapons at first, that's all you need all around the paths. You have to try and save as much money as you can each level. And as Ericho pointed out in a comment below, the fireballs for 750 don't do very much, until you have a lot of money to upgrade them all the way. The walkthrough also has pictures of how to complete each level.


Rated 2.5 / 5 stars

it is crap i cant hadley kill the zombie


Rated 1 / 5 stars

would not play on my computer

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Rated 0 / 5 stars

this games so much balls i can't even buy a damn fireball


Rated 4 / 5 stars

I admit that this took awhile to get used to. It's mostly because there's a lot of stuff going on and I understand what you mean about the medals. The sound effects sync up well. I admit that the graphics could be better. The best way to go about this game is to use up all the 125 point crosses at first. Those 750 pieces of fire are practically useless and way too expensive.

This kept me interesting, if only so I could get past the first three levels. I should have known that a wave wasn't a single level. You just needed to have some more detail with the enemies. They looked like they were Final Fantasy sprites or something. It's still an enjoyable game.

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