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Oct 9, 2012 | 10:03 AM EDT

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Author Comments

UPDATE 1: You are not meant to physically reach and push the first bridge switch, you're meant to get the gun and shoot it instead! That part is poorly designed, my bad!

UPDATE 2: For those asking about the lovely music (particularly the theme tune), it was composed by Calamaistr. Check out his page, or specifically the link below, which acts as the foundation for the melody heard on the title screen:
http://www.newgrounds.com /audio/listen/497396

Wilt: Exordium is a prologue to a longer adventure. This game is set in a dream of the protagonist, Jon. Take control of Jon and explore his dark dreams.

This is leading up to something much bigger. Your feedback will be greatly appreciated and may influence the project - so please leave a review telling us what you like and what you don't!

It's short, we know. The main game (currently titled Wilt: Last Blossom) is well into development and is at least ten times longer and more expansive. It will also have a proper story which will make sense of some otherwise odd pieces of dialogue in this dream sequence. Stay tuned!

Move with the arrow keys. Jump with A. Perform attacks (eventually) with S.

Reviews


therazorsedge555therazorsedge555

Rated 1 / 5 stars October 13, 2012

Controls are terrible. Double jump doesn't get me out.



nbombnbomb

Rated 1 / 5 stars October 13, 2012

nice idea but getting to the switch is a bitch.



SytakanSytakan

Rated 4.5 / 5 stars October 13, 2012

This game has basically taught me that grenades will solve all of life's problems. Little Girl there should focus on getting herself some grenades instead of being creepy.

8-bit style is very nice, and the controls are pretty smooth, except when you're in the air. Kinda rocket all over the place. Only reason I took off half a star there.

I love that you can point your gun without moving. Makes adjusting your aim so much easier than most other shooters. Very well done, very creative, and just a little creepy. Jon there looks like he's going necrotic or something.

Interesting thing about the boss: If you lob the grenades straight up so they land on his head, the mini-ghosts he spawns will die instantly and he moves straight into his next speed phase. Found this out by accident. You may want to adjust it so the ghosts spawn in a more spread out fashion.

Also, I have no idea why the line "Jon found a GUN" cracks me up so much.


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PoisonHeartPoisonHeart

Rated 4.5 / 5 stars October 13, 2012

Dude, I'm fail. couldn't make it over first longjump. haha. cool style of game, like the music very much. Tight, almost acrobatic controls are pretty sweet. Very dark feeling to the whole game. Cool cave design.

out of 10...
gfx - 9 (fit perfectly)
sfx 9.5 (smooth and eerie)
design - 9 (straightforward instructions)
gameplay (tight controls)

overall, I think this is a really cool game because it gives you a good eerie feeling. I got kind of excited trying to make the first longjump (which i failed). Game may be extremely difficult is the only downside I see.


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JackTheRipperZJackTheRipperZ

Rated 5 / 5 stars October 13, 2012

i liked the game there was no bug. 8-bit still rocks. it remembered me good old Contra days. And i'm so in to that creepy-gothic arts and mediavalish sounds. Its such a beautiful game which made my day :) good work!


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Asvegren responds:

You're welcome and thanks!