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Wilt: Exordium

rated 3.61 / 5 stars
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Action - Platformer - Hop and Bop

Credits & Info

Oct 9, 2012 | 10:03 AM EDT

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Author Comments

UPDATE 1: You are not meant to physically reach and push the first bridge switch, you're meant to get the gun and shoot it instead! That part is poorly designed, my bad!

UPDATE 2: For those asking about the lovely music (particularly the theme tune), it was composed by Calamaistr. Check out his page, or specifically the link below, which acts as the foundation for the melody heard on the title screen: /audio/listen/497396

Wilt: Exordium is a prologue to a longer adventure. This game is set in a dream of the protagonist, Jon. Take control of Jon and explore his dark dreams.

This is leading up to something much bigger. Your feedback will be greatly appreciated and may influence the project - so please leave a review telling us what you like and what you don't!

It's short, we know. The main game (currently titled Wilt: Last Blossom) is well into development and is at least ten times longer and more expansive. It will also have a proper story which will make sense of some otherwise odd pieces of dialogue in this dream sequence. Stay tuned!

Move with the arrow keys. Jump with A. Perform attacks (eventually) with S.



Rated 5 / 5 stars

the music is what makes it for me, i would really love to know what the song in the title is called so i can nab it for myself if i can please

Asvegren responds:

Don't think Calamaistr uploaded the title theme, but it's based on this (which will be featured in the main game):


Rated 3 / 5 stars

The real problem with this game to me lies in the progression of enemies. We as a player are faced with fairly simple tasks of jumping and shooting enemies that are placed in front of us and move along a single axis. It is not very hard to press "s" three times quickly.

Fairly straightforward and doable. The problem arises, however, when we arrive at (what I assumed was) the final boss. Once I am faced with an enemy that is far beyond my practiced skill level and whose exploding mini's can become very difficult to avoid I find it tough to stay engaged as there is no substantial plot to push me along and I feel as though I am being punished by a boss rather than challenged.

I simply got what felt like too close to beating that damn ghost just one too many times for me to care anymore. So, perhaps, more included plot or specific mysteries of the story (where you were before, "why does this place smell like...", yada yada) or the inclusion of a flying enemy prior to the final boss, would've had me more interested or ready to finish the game.

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Asvegren responds:

Duly noted!


Rated 4.5 / 5 stars

So I mean this is a good game it has some problems like the jump mechanics and the story hasn't a clear meaningbut what nobody thinks of is that this is ONLY A PROLOUGE it has MANY potential and I'm waiting for the complete game so I'd LOVE to see the complete game and all in all It's a good game :D

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Rated 2.5 / 5 stars

music is the BEST - i don't like frustrating games though

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Rated 2.5 / 5 stars

the game is fun but the jump mechanic needs work the gap for the bridge switch is damn hard to get...good game though

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