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Oct 9, 2012 | 10:03 AM EDT

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Author Comments

UPDATE 1: You are not meant to physically reach and push the first bridge switch, you're meant to get the gun and shoot it instead! That part is poorly designed, my bad!

UPDATE 2: For those asking about the lovely music (particularly the theme tune), it was composed by Calamaistr. Check out his page, or specifically the link below, which acts as the foundation for the melody heard on the title screen:
http://www.newgrounds.com /audio/listen/497396

Wilt: Exordium is a prologue to a longer adventure. This game is set in a dream of the protagonist, Jon. Take control of Jon and explore his dark dreams.

This is leading up to something much bigger. Your feedback will be greatly appreciated and may influence the project - so please leave a review telling us what you like and what you don't!

It's short, we know. The main game (currently titled Wilt: Last Blossom) is well into development and is at least ten times longer and more expansive. It will also have a proper story which will make sense of some otherwise odd pieces of dialogue in this dream sequence. Stay tuned!

Move with the arrow keys. Jump with A. Perform attacks (eventually) with S.

Reviews


gracikgracik

Rated 5 / 5 stars October 9, 2012

Loved every bit of it. Feels like a blend of Contra and Castlevania. Count me interested in seeing where the story goes from here.


Asvegren responds:

Thank you very much! I've actually never played Contra, but Minotaur loves it (and made me change the shooting code to match it - it was originally aimed with the mouse as opposed to keyboard).


arabroarabro

Rated 3.5 / 5 stars October 9, 2012

needs to tell you the controls, otherwise its pretty good.


Asvegren responds:

Really? The only thing the player has to 'guess' is using the arrow keys to move. Jumping and attacking is explained as and when it's needed. Is it the arrow keys that were the problem? Please PM if you have further comments!


popesherpabubpopesherpabub

Rated 4.5 / 5 stars October 9, 2012

Great stuff! I'm a fan of the 8-bit style games, and this one was pretty good. It's a fairly short game, but the controls are good, and the music is sets the mood very well. Looking forward to Last Blossom!


People find this review helpful!
Asvegren responds:

Thank you! Indeed it is very short, Last Blossom will be much longer. Development has just reached act 3 of 6 (for comparison, this whole game is shorter than one act in Last Blossom).


RippoZeroRippoZero

Rated 3.5 / 5 stars October 9, 2012

Great little sidescroling 8 - bit game! It got ok controls and the gameplay is funn clasic 8 bit sidescroler but i wish you could ad in more action. just running around shooting up enemies gets boring after a while. I think the boss battles spices it up a bit but it would be nice if you could tie all of it more in to the story.


Asvegren responds:

Thank you! The big game we are working on already contains both puzzles and a proper story (which will make sense of this dream), hopefully that will address your concerns.


SmidlySmidly

Rated 4 / 5 stars October 9, 2012

Pretty good, pretty good. First of all great atmosphere. Fun to play through and the small gamesize kept things from getting monotonous. I thought it was weird that the music didn't loop though. Also the character sprite was the worst piece of art in the game which was odd.


Asvegren responds:

Been watching a lot of Curb lately, so this is what your review sounded like to me!
http://www.youtube.com/watch?v=36BvyC_ODRM

Thank you for the compliments! Re: the music - it does actually loop! I coded in a fade which happens once in a while (you'll notice the music comes back in eventually). This was done to minimise irritation caused from the chiptune style. I might play with that to make it more obvious what's going on, like maybe playing the music for longer stretches of time.