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its just a demo
nice, really nice game, art and music.
it was very difficult in the beginning, but once I figured out the controls it was perfect!
you should only add some instructions, for instance what's the difference between pressing s or d.
but overall, a great game!
Thanks, I will add some new features and do some more levels.
And add the full game.
I see a bright future for this game!
Okay, I like it, but you should describe the controls. Make the animation more fluid. And some simple Sound Effects would do wonders.
The background music is nice at first but then it gets really annoying. I would recommend you to add a few more piano pieces (1 per world should be okay).
Also, change the name once you're done. People will avoid this just by looking at the title.
Well, for a simple platformer jumping game (I haven't seen this before), I actually liked it. It looks like some way of choosing how the story goes, but seriously, Animation was clunky and the smooth surfaces weren't so smooth. It looks like this was drawn in MS paint with dragging boxes, but thats just my opinion. Good work, though.
This game is very well done and open in a world of "blocklyness" (no relation to minecraft) to reflect the style of it's characteristics through color, design and music. It just feels elegant and enjoyable to play, but slightly dull without some sort of edge. You should probably add in more potions of music and explain an objective more fluently with whatever way you choose, it could be with visual display or wording display. Overall all, nicely executed game, but it's missing a little more appeal.
A demo of the K.O.L.M. Kickstarter game.
Fight against the HYDRA and show the world your best score!
A relaxed yet challenging puzzle with 24 levels.
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