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Credits & Info

Oct 5, 2012 | 2:07 PM EDT

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Author Comments

Probability 0 is a roguelike-shmup-touched platformer.

It's a fast-paced arcade game, pitting your ever-growing abilities against a mutable, treacherous landscape and swarms of enemies who grow to match you.

Within and beyond the demo you'll learn new abilities, discover new enemies, and figure out how to best deal with the threats that come to find you in the darkness.



~ a note:
Different versions of flash player handle sound differently, so depending on your version... you may notice the music looping a little too fast. In the downloadable demo & game this doesn't occur. If it REALLY bothers you, consider grabbing the demo from the website!



Rated 5 / 5 stars

absolutely great game, youre generous with the demo, but stingy with the full game.


Rated 5 / 5 stars

This game is sweet, and for just a demo it has quite a bit of re-playability.

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Rated 5 / 5 stars

I usually don't find games like this to be enjoyable, but this was highly addicting. 5/5

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Rated 4 / 5 stars

The gameplay is wonderfully simple and straightforward which makes the game good. So kudos to you. The health system could be a little clearer, but from what I gather your life=your chances of survival i.e. the numbers on the middle of the screen. You take damage from enemies and from falling, in proportion to your fall height. The upgrades are intuitive and actually useful which is nice. Maybe a jump-punch could be added for those who're too cheap to use stars on airborne enemies? Also the post-damage invincibility frames should maybe prevent you from attacking. On many occasions I died from an excessive fall when panicking in the middle of enemies and accidentally destroying the platform that was under me. Other than that the game is simple in its ingenuinity and deserves a full version.

TIP: The flowers with the white dots each hold 1 throwing star.

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Rated 4 / 5 stars

This game is amazingly simple and challenging at the same time. It sucks that people won't call a game good if they aren't good at it. I haven't gotten past level three and I know that its a good game because I feel COMPELLED to continue even after failing. Sure, I wish I understood the life system, but it makes you want to make LESS mistakes for fear of death. The falling damage is a great touch and adds a sense of thought to platforming, it sure sucks that modern culture cannot appreciate this (I guess it requires to much thought :p). Overall, If I had the money, I would buy this game. Great job.

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