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Talk Head

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Pump Up The Jam Orig (wip)

Added to syncdata for Talk Head Oct 6, 2012.

dragonborn 2

Added to syncdata for Talk Head Sep 12, 2017.

Gimme Dat

Added to syncdata for Talk Head Aug 4, 2017.

Chocolate RAAAAIN

Added to syncdata for Talk Head Jan 4, 2013.

You monster

Added to syncdata for Talk Head Mar 6, 2013.

untitled

Added to syncdata for Talk Head Nov 4, 2012.

choco puffs [unfinished]

Added to syncdata for Talk Head Oct 5, 2012.

Hey there, Tony

Added to syncdata for Talk Head Nov 5, 2012.

confession

Added to syncdata for Talk Head Oct 12, 2012.

untitled

Added to syncdata for Talk Head Oct 14, 2012.

Corpse

Added to syncdata for Talk Head Oct 9, 2012.

:o :o :o

Added to syncdata for Talk Head Oct 5, 2012.

Author Comments

JohnnyUtah and I are working on a BIG game with a lot of in-game voice acting. It would be a mess to animate all that lip-syncing inside the heads of in-game characters, so I made this tool that lets us construct strings of lip-sync data. This way, each character just needs a few different frames that can be manipulated by the data.

The tool was kinda FUN, so we decided to turn it into a toy for everyone to play around with! You can load any audio track from NG or the web and manually lip-sync it. We've also tapped into the NG sharing system to let you save and browse the collective works of the community.

The SAD NEWS is that AS2's sound.position property turns out to be BAD and doesn't update every frame as expected. Playback results also vary by OS/browser. If an animation is out of sync, try hitting the "+" or "-" button, an offset between -2 and +2 should help although to REALLY fix this thing I need to finally get into AS3. :(

IMPORTANT: If you are using one of those Amazon URLs, note they have an "Expires" value in there, meaning your submission will eventually break. Maybe you can just remove the expiration data from the URL, not sure.

UPDATES 10/10/12:

1) When you save your creation you can now check a box to make it available to the public, so no one will see your work in progress until you're ready.

2) The Browse page has two tabs - "ALL" and "MINE", so you can access your own creations. Your unpublished works will appear when browsing your own creations.

3) View counts are now available while browsing entries.

UPDATE 10/31/2012

Fixed some issues with the public/private setting on files as well as the browsing of files. It should all work correctly now!

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This is Nice... xD

This is the best!!
Watch mine :)
http://www.newgrounds.com/portal/view /603982/show/usergenerated/group/509/
play/493380

I really like this and how it's so simple to use,but when I clicked "Save" I didn't want it to be public yet :/

confuesing...

WOW!! how did you make this game, it's AWESOME!!
I used the dot dot dot video and the green thing was talking, the voice matched perfectly
to the character. I was also good at the lip sync.That was really fun!!!
[thnx 4 the game]

Credits & Info

Views
529,289
Faves:
620
Votes
398
Score
4.32 / 5.00

Uploaded
Oct 5, 2012
1:19 PM EDT
Software
  • Flash 8