Be a Supporter!

Credits & Info

Uploaded
Oct 5, 2012 | 1:19 PM EDT
  • Daily Feature October 6, 2012

If you liked this, check these out!


User Creations

Sort By:
, by ShadowWhoWalks 21 views Created 1 Score: 3.00 / 5 Load Level
smashomi corp , by yetanotherjohn 59 views Created 1 Score: 3.80 / 5 Load Level
Unfinished thing , by monkeyman06 26 views Created 1 Score: 4.50 / 5 Load Level
The Lovable Mickey Mouse , by D1234583 69 views Created 1 Score: 4.00 / 5 Load Level
The Lovable Mickey Mouse , by D1234583 8 views Created 1 Score: 0.00 / 5 Load Level
Gimme Dat Butt , by WahyahRanger 73 views Created 1 Score: 4.75 / 5 Load Level
FEHBURRARE TURD , by yoshiclay9000 35 views Created 1 Score: 0.50 / 5 Load Level
Waltz Of The Forest V1 , by ThedudenamedKcartoon 9 views Created 1 Score: 4.00 / 5 Load Level
Pirates babble , by tbremise 12 views Created 1 Score: 3.00 / 5 Load Level
SelfVsMurdaa , by Kwing 18 views Created 1 Score: 4.50 / 5 Load Level
Cookie Jar , by Dashir 12 views Created 1 Score: 0.00 / 5 Load Level
when mark losees it, by eliuhler 48 views Created 1 Score: 3.57 / 5 Load Level

Author Comments

JohnnyUtah and I are working on a BIG game with a lot of in-game voice acting. It would be a mess to animate all that lip-syncing inside the heads of in-game characters, so I made this tool that lets us construct strings of lip-sync data. This way, each character just needs a few different frames that can be manipulated by the data.

The tool was kinda FUN, so we decided to turn it into a toy for everyone to play around with! You can load any audio track from NG or the web and manually lip-sync it. We've also tapped into the NG sharing system to let you save and browse the collective works of the community.

The SAD NEWS is that AS2's sound.position property turns out to be BAD and doesn't update every frame as expected. Playback results also vary by OS/browser. If an animation is out of sync, try hitting the "+" or "-" button, an offset between -2 and +2 should help although to REALLY fix this thing I need to finally get into AS3. :(

IMPORTANT: If you are using one of those Amazon URLs, note they have an "Expires" value in there, meaning your submission will eventually break. Maybe you can just remove the expiration data from the URL, not sure.

UPDATES 10/10/12:

1) When you save your creation you can now check a box to make it available to the public, so no one will see your work in progress until you're ready.

2) The Browse page has two tabs - "ALL" and "MINE", so you can access your own creations. Your unpublished works will appear when browsing your own creations.

3) View counts are now available while browsing entries.

UPDATE 10/31/2012

Fixed some issues with the public/private setting on files as well as the browsing of files. It should all work correctly now!

Reviews


beenieweinebeenieweine

Rated 5 / 5 stars

Ahh, I loved it! It was so easy to use! check out my creation I thought it was hilarious :D!! http://www.newgrounds.com/portal/view /603982/show/usergenerated/group/509/
play/379158



kooPaTheTroopakooPaTheTroopa

Rated 3.5 / 5 stars

This is great, but every time I paste an audio URL from another website, it never works!


TomFulp responds:

Can you send me a link to the audio files you're trying to use? Maybe the site is blocking them from being loaded that way.


Kan-DoKan-Do

Rated 5 / 5 stars

This is a fantastic tool to practice lip syching with! I already did one with "dot dot dot", and it was so easy! Thanks guys!


TomFulp responds:

Thank YOU!


JAFZ3DJAFZ3D

Rated 5 / 5 stars

COOL!!!



Julian28Julian28

Rated 5 / 5 stars

Great game! I like how you can choose from all the different audios right here on newgrounds. I wish there were more characters to choose from, like a penguin or a gummy bear ninja.
This is going into my favorites haha. One person that did a Big Bang Theory audio track is great! His name is Ashrooms go check out that track it is hilarious and well done. Check out some of my audios too. I usually pick from the Drama audio tracks because they have some epic voices to sync.