Strike Force Heroes 2
The explosive sequel to the hit game Strike Force Heroes!
3.95 / 5.00 11,679 ViewsObsolescence
Defeat the enormous mechanical beasts--and become one of them.
4.04 / 5.00 50,813 ViewsJohnnyUtah and I are working on a BIG game with a lot of in-game voice acting. It would be a mess to animate all that lip-syncing inside the heads of in-game characters, so I made this tool that lets us construct strings of lip-sync data. This way, each character just needs a few different frames that can be manipulated by the data.
The tool was kinda FUN, so we decided to turn it into a toy for everyone to play around with! You can load any audio track from NG or the web and manually lip-sync it. We've also tapped into the NG sharing system to let you save and browse the collective works of the community.
The SAD NEWS is that AS2's sound.position property turns out to be BAD and doesn't update every frame as expected. Playback results also vary by OS/browser. If an animation is out of sync, try hitting the "+" or "-" button, an offset between -2 and +2 should help although to REALLY fix this thing I need to finally get into AS3. :(
IMPORTANT: If you are using one of those Amazon URLs, note they have an "Expires" value in there, meaning your submission will eventually break. Maybe you can just remove the expiration data from the URL, not sure.
UPDATES 10/10/12:
1) When you save your creation you can now check a box to make it available to the public, so no one will see your work in progress until you're ready.
2) The Browse page has two tabs - "ALL" and "MINE", so you can access your own creations. Your unpublished works will appear when browsing your own creations.
3) View counts are now available while browsing entries.
UPDATE 10/31/2012
Fixed some issues with the public/private setting on files as well as the browsing of files. It should all work correctly now!
Reviews
Rated 4.5 / 5 stars January 18, 2013
I agree with BubbaGurt, it's awesome you can use the audio from Newgrounds and use it here.
I don't want to bug about this topic, but it would be cool to lip-sync other audio; for instance, uploading it to the game, like "Vector Stunt" does. Or maybe uploading it from a site that has a stash of videos like YouTube.
I don't know, I'm giving some feedback. Please ignore this if you already were told of this stuff I just suggested.
Rated 4.5 / 5 stars October 6, 2012
Genious
Rated 4.5 / 5 stars October 30, 2012
This is a fun little gadget, I had a lot of fun synching "Tetris on the Toilet" to the green toadhead, but damn, is it such hard work, I think once is enough. Check it out with (offset it by +1 for optimal experience).
http://www.newgrounds.com/portal/view /603982/show/usergenerated/group/509/
play/338530
Rated 4.5 / 5 stars December 7, 2012
I can view it better
Rated 4.5 / 5 stars October 9, 2012
i can't save :(.
but here's my newgrounds version of gangnam style :D
http://www.racoongames.com/gangnam_st yle_short.mp3,1,0,1,1,2,4,0,4,9,0,6,3 ,7,7,1,0,8,3,3,10,6,7,12,2,3,13,1,0,1 4,0,7,15,3,0,18,7,0,21,1,0,23,3,8,25,
1,0,27,3,0,29,1,9,31,3,0,33,1,0,34,0,
7,35,3,0,37,1,0,38,0,6,39,3,0,41,1,0,
43,3,4,45,1,0,47,0,9,48,3,0,50,1,0,51 ,0,2,54,3,3,83,1,0,87,6,0,88,2,0,91,6 ,0,95,7,0,97,2,0,100,6,0,102,2,0,108,
4,1,110,9,0,119,4,0,121,9,0,127,4,0,1 29,9,0,134,4,0,136,9,0,143,4,0,145,9,
0,146,9,0,147,3,0,149,9,0,150,2,0,152 ,3,0,154,1,0,156,6,0,158,2,0,160,7,0,
162,1,0,164,1,0,165,3,3,188,2,0,193,6 ,0,195,2,0,197,6,0,199,2,0,203,7,0,20 5,2,0,207,3,0,218,4,1,220,9,0,227,4,0 ,229,9,0,235,4,0,237,9,0,242,4,0,244,
9,2,250,0,7,255,0,10,259,0,4,264,0,6,
268,0,10,272,0,5,279,4,1,281,9,0,283,
3,0,284,6,0,285,3,0,287,6,0,288,9,0,2 90,3,0,292,7,0,294,6,0,299,3,5,303,1,
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