BackDoor- Door 1
You find yourself in a strange house with only a man on the phone as a guide.
4.09 / 5.00 27,525 ViewsMini Commando
Action adventure game with nazi enemies in the second world war.
3.91 / 5.00 23,548 ViewsSave the world in this retro-fashioned Zelda-like adventure game with tons of enemies, weapons, quests, level up system, and a huge world to explore!
AWSD to Move
J to attack
K to use
You can change the controls anytime in the options menu
Reviews
Rated 4.5 / 5 stars October 5, 2012
man, this game's really nice!
here's some suggestions:
- add some more songs to the soundtrack;
- add some minimap - all corners and curves are hard to get sometimes lol)
o/
Rated 0 / 5 stars October 5, 2012
all i'm getting is a black screen and no mouse
Rated 3.5 / 5 stars October 5, 2012
um i want full screen
Rated 2.5 / 5 stars October 5, 2012
Alright, let's get this out of the way: This is a Zelda clone. Yeah, it has levels, skills and a numerical system for damage, but it's Legend of Zelda: The Flash Rip. There aren't many ways you can get someone to play this without comparing the two, so I'm just going to go ahead and do so.
Graphics: 3.5
I'm just going to give you the benefit of a doubt and say that it was a conscious decision to take sprites from LoZ to cut down production time. I did notice a decent number of sprites that I didn't recognize from the games, which I'm not sure whether that means that I haven't played enough Zelda or they were custom, but you earned a little for not just grabbing one of the LoZ spritesheets and tossing it into your game. On top of that, you interfaces were consistent with each other visually and the game thematically, which helped, but wasn't quite enough to save you from the other heavy borrowings from the LoZ games.
Mechanics: 2.5
Very much meh. I had high hopes when I saw that this was LoZ with a quest tracker, and then you let me down by using it to facilitate nothing more than 'go kill x number of y monsters and return for a reward.' It turned it into less 'LoZ more convenient with MMO tech' and more 'LoZ dumbed down MMO style.' And that seemed to me a recurring thing, everything was kind of just average, nothing brought anything new to the table, and the systems you added just felt tacked on. Not to mention you did a Zelda clone and didn't add in any puzzles. For shame.
Gameplay: 2.5
I think you managed to catch the basic essence of LoZ mixed with an old SNES rpg, but you missed the mark just a bit. It was a combination of little things, the way your character doesn't move in the brief moment between swings, your swing's hitzone, the enemy's hitzone, the fact that you needed to be almost directly in front of a destructible to hit it, all of it was so close to zelda controls while being just far enough away to nag at me. On top of that, I don't understand why you didn't have the menus take up the full screen, which I put under gameplay because the map especially would have benefited from being that little bit larger, and the extra space wouldn't exactly have been unwelcome elsewhere. Speaking of the map, why bother with the black box under the mouse? Was there interactivity there that I missed?
Overall, this is a fairly average game. Credit where it's due, this is quite the effort for one person, even with ripping so much graphically, but I think it fell short of its potential. I'll admit I'm being a bit harsh, I kind of want to give you a 4 on nostalgia alone, but the developer in me is far too loud for that.
Rated 2.5 / 5 stars October 5, 2012
The game runs smoothly and you've combined a little bit of everything I look for in a game like this, so for that, you get kudos.
Where you are losing points is from taking sprites and sounds from the Zelda franchise and putting it into your own game without giving Nintendo any kind of credit. In all seriousness, Nintendo could file a lawsuit since this is clearly a copyright infringement.
Additionally, the hit detection seems a bit merciless at times. I found my character cornered at some entrances and either had to go back the way I came or slam the J key.