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The submachine is all around you. You can feel it. But you can't really escape it...
Or can you...
The game froze on me. There were two times where I would click an object and I was unable to return it to the inventory, thus unable to click anything else. It was the second time that provoked me to refresh the page completely.
There were a few spelling errors, I suggest having a native English speaker proofread your text before releasing the game.
All around, your game was astounding as usual. The puzzles are so well spread that sometimes it's a bit boggling how to navigate your way around so you can solve them. Good thing for the documents illustrating our clues. Regardless of how spread out it is, you do bring it all together to make them work. So congrats!
Increible...as usual. I can't wait for the next installment in the Submachine series.
I haven't gone back to see if Alexander was mentioned in any of the other games, but they are in this game and I'm guessing it's a new character. It seems he has a strong connection with and interest in Elizabeth. I base this both on what the text in some of the notes say that you find during the game, and on some of what you can read in the 5 secrets.
There are some typos in the text, nothing that makes it hard to understand though. The game is reasonably long the first time through, but once you know what to do it should take no longer than 5-10 minutes. If I were voting on this as a standalone game I'd probably dock it a half star, but judging the series as a whole it gets a 5/5 from me.
Awesome game, but it's too "Puzzle'd" for me. I can't go further than the OIIIIIII thing.
You'd BETTER have some kind of explanation for the end of this. Good story, I wanna understand what's happening.
Unlock all of us!
As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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