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In a world where a mechanical society controls death, one Timekeeper refuses to fulfil his role.
Commission info at:
Music by Jimmy Sudekum, OST downloadable on his page.
As always, thanks a bunch for the front page :)
Ohmagerd a daily first, THANKYOU!
Aaand a review pick, weekly 3rd and short spot as the 3rd top vid of all time. Seriously people, feel the love
It's good, but it's ironic, the girl is a redhead listening to Heavy Metal and the woman coming into her room looks emo.
It was more of a "shut it I'm trying to sleep"
I don't quite understand some of the series of events, I can't tell what's actually happening most of the time (both sound and animation-wise), and it's generally hard to follow (e.g. she jumps down a chute from the street, and then she falls down into the pit and somehow ends up back on the street? And the introduction of the last two characters after the credits is off the wall). Despite these, however, the animation was well done, the voice-actors were chosen well, and the music wove into the story very nicely. Wish I could get into projects like this, to be honest!
The chute leads into a factory that's visible in the background of the street scenes.
The two characters at the end are there to tease the next episodes, just so people know it'll be continued
While the animation and voice acting was great, I'm left with a sense of confusion. There leaves a lot to be desired storywise.
For example, why did the girl have to die, why did her timekeeper try to protect her, does every person have a timekeeper, what is the motive of the timekeeper they call Lord to continue what they do?
If these questions were answered during the clip then 5/5 all the way, but there was a lot of lacking for me to give you guys that full grade. I hope to see this continue with some answers soon!
I think the pacing was off and there was a general lack of foreshadowing. I can most definitely approve of most of the voice acting and the animation which was most excellent and fluent. But there were times where things seem to jump too quickly or the action would commence at such a bizarre angle that I couldn't really understand entirely what was going on. And although the end after the credits was a good climax to leave us on "You had no choice" it just seemed rather disconnected from the already established plot. Perhaps this would make sense later, but I couldn't have possibly connected any of the sequences that happened to whatever the Helheim was going on "in the middle". Also: How could this possibly be three chapters total? I believe this was far too rushed to possibly be three chapters.
I think the worst parts were the angles you chose and the general speed of certain scenes. On the scenes with slightly more action it was far too fast and off angle that it was just annoying to watch them. Also an obvious setting already developed with the timekeepers' plot side, but what about the rest of the world? Seems you attempted showing some influence with the fashion and the posters; but that doesn't give a good idea of what is going on with the world; only the current influence of technology which has little to help in plot development.
Makes sense, already explained that I'm hoping to improve my cinematics and camera angles, as I started this early on in the year and have been improving along the way. As for the plot, I can see what you're getting at with the pacing and such, I just didn't think it was important at this stage to delve more into the human world as I didn't want this animation to run for too long. Hopefully there will be improvement in the next 5 chapters, but thanks for being honest and critical in the review, I'll make sure I take it on board
it was alright did anyone else here the bit at the end.
but the thing is there was basicly no point in the story.
This isn't the whole thing, as the stinger suggests, there's more to come, this is just the "setting up" arc
Detective Nwar troubleshoots a hyper-intelligent evil AI.
A magical, musical adventure for the whole family!
More Speedrunnin' & Easter Egg Huntin' ...In Hoenn.
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