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Yep, it's done.
Second Wind, folks, Second Wind is here.
It's a witty blend of Text Adventure, Roguelike, and Sweet Simplicity.
All in all, there are 20 classes, three skills each, three major areas, four endings, countless monsters (as in, I'm too lazy to count them,) treasures, specialty shops, equips, weapons, and more.
Folks, this is one big game.
Also, there are medals, lots of em'
I sincerely dare you to beat the game on Nethack Difficulty.
And remember, dying is all a part of the experience :D
The last update was on October 21st, Version 1.57:
- Fixed up the Saiyan's awaken doing absolutely nothing.
- Fixed the broken meter glitch... Hopefully.
- The "explore" segment should run faster.
- And some other stuff I can't remember.
Send a PM with any additional problems and I'll get on them as soon as possible!
http://second-wind.wikia.com/wiki/Second_Wiki <-- Now there's a wiki too!
Second Wind is a rogue like adventure RPG. Graphics feel retro and 8 bit. Once you start the controls, you will get the hang of them. The variety of heroes offer a high replay factor. Randomness is a big factor is this game. Second Wind is a fun game if you give it a chance.
good game lots of humor and strategy involved im going to get all the medals
good game overall.
I just hate how later in the game when I hit things it does no damage.
Hit up the wiki for tips on how to keep yourself running in the late game.
What is that tune called before the final boss? Doesn't seem to have it on the music list.
I think I found a glitch in the game. Maybe I levelled up too much in the first area or something, but in the second (green) stage I'm unable to land ANY attack. I mean, 90% of the time they block it. All I can do is parry, and it's extremely tedious. Other than that, this seems like a great game! Maybe I'll just restart. If you could tell me wtf is happening, though, I'd really appreciate it.
Low accuracy, don't rush to the DM boss fight and use the churches.
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