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I've been playing around with procedural generation.
Briefly it's sandbox + simulation. See controls at the start.
R - generate new map
I - turn on/off info
Space - help
Really not much here. Kind of a neat "deity's ant farm" sandbox but other than just growing across the map and then getting obliterated by meteors eventually, the people don't do much.
Btw If your peeps have blue = plague i believe you can press v to cure them or (V again to give them the plague :3)
This is a nice wee game/sim/thing but I'd like it if the meteorites were much rarer. The game can't be left to evolve on its own, for example, overnight - all that's left in the morning is a cratered mess!
Also if there was a way to create towns that aren't linked to the other towns, to create a rival population.
Otherwise this is a good way to kill some time :)
Hmmm... I had did an experiment, having one village/town/keep/whatever. I'd come back later, around the year 1,026. Once I had come back, everything was destroyed. Back to the point of the review, great game I enjoyed it, but I wish there were a few things I'd like added; a zoom in and zoom out option... Also I'd like to zoom in to see what the so called "creatures" look like.
I accidently press R and restarts the map instantly, it could warn if you are sure to restart. Other than that, it's awesome.
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