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I've been playing around with procedural generation.
Briefly it's sandbox + simulation. See controls at the start.
R - generate new map
I - turn on/off info
Space - help
This is a fun game only I found it deceptively bare bones. By that I mean that the game at first looked like it had a load of options and many different facets to use said options, but once I learned how to control the game, I found myself wanting more but not in a good way. In a word I would describe this game as lacking. Yes the destruction mode is fun to use as is all destruction modes, but it doesn't seem to have the same impact as the destruction modes in something like Sim City mostly because the scale in Sim City is much smaller and therefore allows for much more detail like burning buildings and completely totaled infrastructures. When I play with the destruction mode in this, I don't get that same impact because, for the most part I'm only looking at dots on a screen. I know this is asking a bit much, but how about a "scroll" button. The further you scroll in, you can see the actual cities and infrastructures in the cities. If you want to go even further than that, let us design each individual city. This way you get that same god like feeling where it actually feels like you're destroying cities instead of dots with little roads. I see so much potential with this game. It would be a shame if this didn't improve.
I dont get the food system! Everyone is starving!
This is a brillaint and imaginative "start". I really hope you can make more of this. One thing though, calm down on the meteorites dude! At year 140 + I'm fairly sur emy people drew the ire of aliens armed with mass drivers.
Awesome game, but's it's been done before, the variants of options is great, but there isn't many options.
-Extra options would be great
-Being able to customize the size of the town/city and what type of town/city it was. (Civilian, Military, Economics)
-Why is a meteorite option in there? It doesn't impact the land very much and only seems to effect towns & roads. (It's a horrible option in my opinion)
-Very un-original, have seen alot of the same game being on retail, but with many moar options
-Easy placement of options makes you be-able to design a personal island, though a water only option would be good if you were trying to make a fully personalized island.
-Great controls, not fiddly or delaying
-Slightly addictive at first, but drains after the first goal is accomplished
8 Out of 10, needs updates, but ofcourse, I understand it's V 0.1
The guy below me is a retard, ignore him/her.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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