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Madness Beatdown

rated 4.44 / 5 stars
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Credits & Info

Sep 22, 2012 | 8:46 PM EDT
  • Frontpaged September 23, 2012
  • Weekly Users' Choice September 26, 2012
  • Daily Feature September 24, 2012

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Author Comments

Does Tricky stand a chance against this Bruce Lee wanna-be?

Happy Madness day, people!
Hope you enjoy the movie ;)

Made with Adobe Flash.
Story/Art/Animation by me.



Rated 5 / 5 stars



Rated 4.5 / 5 stars

He should of killed tricky with his asshole. Jesus Christ.


Rated 4 / 5 stars

Not bad at all! Still some room for improvement, but most factors here were splendid and well worth a four-star rating.
Animation (9/10):
Smooth as buttered silk. Lack of a perfect rating is due more to no real WOW factor than any sort of significant flaw.
Graphics (8/10):
Gorgeous character models and appropriate Madness-esque gore and injury mapping. However, I didn't miss the bare, stock backgrounds. Your lighting and camera work were quite good as well. I didn't miss the sudden omission of the sanguine lighting at the anticlimax, either - a clever and subtle choice on your part that I commend you for, Biggest issue here is lack of variety and backgrounds.
Choreography/Plausibility (7/10):
The general arrangement of moves and strikes were within the realm of possibility for a Madness work. The biggest flaw here is the lack of content where the protagonist has to fight multiple opponents at once. Very few times was there more than one opponent within reach at any given moment. Most Madness works need at least one good segment of multiple mook slaughter to stay true to the original works.
Soundtrack (7/10):
Good old Chaoz. Synced to the action, too, which is more annoying than most give credit for. Biggest problem here is lack of sound effects. I'm not docking as much as I would normally, though, as it seems it was a deliberate stylistic choice more than one made out of lack of motivation based on the final scene.
Overall (8/10):
Very solid and enjoyable. Not all that memorable, though. Tried and true, but very, very much tried before. You're not going to get much more out of this without tweaking a major element. My recommendation? Give the enemies a sporting chance, somehow. Show weapon use, mook variety, give us a real *fight*. Consider throwing in sound effects and a true final boss. The anticlimax trick only works once, but a good final fight scene gets people coming back.


Rated 5 / 5 stars

I knew this would end like tjis! xD LOL


Rated 4.5 / 5 stars

yeah some sounds make it funnier too overall THE BEST