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Days Of Blood

rated 3.69 / 5 stars
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Action - Fighting - Brawler

Credits & Info

Sep 18, 2012 | 10:11 AM EDT

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Angry Knight 5 Points Kill 100 enemies
Awkward Moment 5 Points Die without killing anyone... awkward...
First Blood 5 Points Kill your first enemy!
Flying death 5 Points Kill 10 enemies throwing your sword!
Shield Trash 5 Points Kill 10 Enemies using your shield
Dead from above 10 Points Kill 30 enemies throwing your sword!
Furious Knight 10 Points Kill 200 Enemies
Patient Player 10 Points Watch all the intro of the game without skipping it.
Shield Rage 10 Points Kill 25 Enemies using your shield
Vicious Knight 10 Points Kill 300 Enemies
Boom! Who's your daddy? 25 Points Kill 80 Enemies using your shield
Killer 25 Points Kill 400 Enemies
Medieval Sniper 25 Points Kill 50 enemies throwing your sword!
My Shield Is My Weapon 25 Points Kill 99 Enemies using your shield!
Shield Time Baby! 25 Points Kill 50 Enemies using your shield
Blood for Dinner 50 Points Kill 500 Enemies
Epic 50 Points Kill all 666 enemies without dying.
Live To Kill 50 Points Kill 600 Enemies! Haggr!
Ultimate Killing Machine 100 Points Kill Everyone!
Pervert! Secret Medal: Unlock this medal to view its details!
Portal! Secret Medal: Unlock this medal to view its details!

Author Comments

[BUG FIX] [V17] 04.oct.012 [spotted by Nikal]
*Sword's pickup indicator don't go away when you have the weapon in some cases.

[UPDATE] [V16] 30.sep.012
*Epic sounds added in V12 now removed.

[UPDATE] [V15] 29.sep.012
*Added Restart button. [suggested by Alexalmo]

[UPDATE] [V14] 25.sep.012
*Added QUALITY button. Suggested by a few people, triggered by Skrulz-The-Young.
*Line of 9 enemies spaced out a bit. [suggested by Ryuzaki999]
*BUG fix, intro's dead monks disapeared after restart. [spotted by me]
*Change: changed the sword indicator from text to an icon when it's on the floor.

[MIXED PATCH] [V13] 24.sep.012
*BUG Fix: enemy dont chase player if player teleports. [spotted by sargon9prod]
*Blood Optimized to avoid lag.
*Sword Indicator added to help people find it on floor.
*Wave generation fix, to avoid unfair surrounded scenario.

[UPDATE] [V12] 24.sep [suggested by jackelinblack]
*Added TAUNT action to rush enemy waves. Pressing W.
*Added kick-back action if enemies comes from behind and you turn arround.
*Added Epic Kill Combo sounds.
*Now if you lose all your lives, press A and start again.
*Normal time between waves increased (use taunt to rush them)

[BUG FIX][V11] 22.sep.012
*Fixed bug introduced while applying patch V10. The die screen didn't disapeared after death in some occasions. And key binding was firing to early... Fixed.
Sorry for that, to the people that spotted it!! :(

[PATCH] [V10] 22.sep.012 - [suggested by ojibwa]
*When you die, you now have to press a key rater than clicking on the CONTINUE and QUIT buttons. Now click A to continue, and S to quit.

[BUG FIX] [V9] 22.sep.012 -
*The highscore wasn't being saved when the game was beated. Fixed.
*Compensation: If someone who has previously beated the game opens the game (doesnt matter if he/she plays or not), it will save 666 as score in case it wasn't saved in the highscore previously. This is to compensate for this error to the past winners who figure in the leaderboard with less than 666 points, so they can enjoy leading the scoreboard as they should.

[PATCH] [V8] 21.sep.012 - [by popular demand]
*Added PAUSE option during gameplay. Pressing P.
*Added -Epic Medal- If you beat the game without dying once. [suggested by hipparata]
*Added -Awkward Moment- Medal.

[BUG FIX] [V7] 20.sep.012 - [ spotter: Chickenx5 ]
*Sword attack sometimes fires 2 times in a row for no reason. Fixed. Now it should behave as espected.

[BUG FIX] [V6] 19.sep.012
*Fix BUG generated while doing V5. I noticed right after i uploaded the file U_U sorry if anyone noticed this which was blocking the game completely. I freaked out lol.

[MIXED FIXES] [V5] 19.sep.012
*BUG fix: reported by Fooliolo: You can't play the game again after you have won it before. Fixed.
*Added posibility to skip the in-game intro dialoge.
*Shortened a little bit the range of the sword because is was too easy for my taste.
*Added a message in the versioning control system, so the users sees a message telling him to redirect to the latest version because in some game portals, the native Newgrounds API.loadOfficialVersion() wasn't working, dont know why.

[MIXED FIXES] [V4] 19.sep.012
*Added tips in the loading screen to make it less annoying to wait the loading time.
*Added a small slide effect on the knight when he hits while running, to help it feel more fluid.
*Score now is only made by the kills. Because i didn't noticed that the NG scoreboard only saves Integer values, i was using floating values.

[GAMEPLAY FIX] [V3] 19.sep.012
*RANGE of attack increased!
*Sword attack time normalized (all have now the same duration)
*A little delay was added between waves.
*2 seconds delay at the very start of the game, to allow player to setup.

[BUG FIX] [V2] 18.sep.012 -- [ spotter: mumblz87 ]
*The counter doesn't reset itself after restarting the game. Fixed!



Rated 4 / 5 stars

Joining everybody else on this one, controls are bad at best. I guess the medals are sure to be rewarding. The art is great, game concept is good, and you have a naked lady on screen. if the controls were at least a bit responsive, that would make it a great game. Still, 4 stars for the effort.


Rated 2.5 / 5 stars

The controls are AWFUL! I can't empathize enough how cluncky this feels.
And if you fail even a hundred before the liit, you have to start all over?? How frustrating is that.
It's only difficult because of the horrible controls.
If you could attack while running, this would probably be a very, very easy game.
But like this it's a matter of timing the awful dellay between running and doing your attack.
The saving grace are the graphics and that the voice acting... exists.
(Personally, I had to chuckle when hearing the knight talk and roar)

People find this review helpful!


Rated 4 / 5 stars

Simple idea in a gruesome setting, what's not to love? The criticisms I can think to say about it is that the run animation on the knight looks kind of silly, and the attack range on the sword seems really short for how long the sword appears to be.


Rated 3.5 / 5 stars

This game is unforgiving and difficult, but it works and it's fun. The art work is decent (although the knight looks kind of noob), but there are SO MANY ENEMIES. It gets kind of grindy after a while, but it is fun at the start. Overall, it is a quite well made game. Some improvements are possible, but keep up the good work.

P.S: I just want to know if anybody has beaten the game yet.


Rated 1 / 5 stars

wjat the f*** i keep on geting killed each time i hit the a & d keys and then i try to trun and could not do so? NOT COOL