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Sep 15, 2012 | 10:54 AM EDT
  • Daily Feature September 17, 2012

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Author Comments

You and your wife were captured by demons! You have been trapped in a dungeon for a thousand years asleep... You wake up trapped in cell, grab your weapon and let the quest to find your wife begin!

New update:
Fixed sats & difficulty.
Change soul and save mechanic.
You can now gather 10 souls = 10 lifes chances to keep going.
fixed attack speed bug and score exploit.
Critical is now critical*2 rather then critical+attack.
Life gives to armor now.

Coming soon:
New world, new boss, new wife interaction based off the soul.
Shop based of score system as currency.



Rated 4 / 5 stars

Hell yeah! Dark sword of 10,000 cuts! Picking that up very early was an exciting experience.
I love the concept, love the simplicity, and love the art design. However, it does get repetitious after level 10. I would feel better if I knew how close I was to the end, if there is one, and I would be relieved by different enemy types, particularly bosses. Once you learn how to manage a certain enemy, most of the challenge is gone and only becomes a matter of planning your leveling in such a way that you don't have any glaring weaknesses after adding a new piece of equipment.

People find this review helpful!


Rated 5 / 5 stars

Love it. Kinda reminds me of Desktop Dungeons somehow xD


Rated 5 / 5 stars

i would honestly pay for this. excellent game!


Rated 5 / 5 stars

LOL i win XD!!!


Rated 4 / 5 stars

Overall this is a quite addictive and satisfying game. but i must take points of due to repetitive music, gameplay, and the non existent difficulty.