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Sep 15, 2012 | 10:54 AM EDT
  • Daily Feature September 17, 2012

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Author Comments

You and your wife were captured by demons! You have been trapped in a dungeon for a thousand years asleep... You wake up trapped in cell, grab your weapon and let the quest to find your wife begin!

New update:
Fixed sats & difficulty.
Change soul and save mechanic.
You can now gather 10 souls = 10 lifes chances to keep going.
fixed attack speed bug and score exploit.
Critical is now critical*2 rather then critical+attack.
Life gives to armor now.

Coming soon:
New world, new boss, new wife interaction based off the soul.
Shop based of score system as currency.



Rated 4.5 / 5 stars

Awesome game but there was a bug where i couldnt open the boss room. i ran through the entire dungeon and searched the missing key but it wasnt there


Rated 5 / 5 stars

awesome game, love the roguelike "you die, you restart" style
but I agree with thescrewdiver on the chest leveling(sucks to pass the entire level just to get an item which is worse than what you wear) and have suffered the same "weapon dissapears" glitch

players,protip:once you get a spell, get a hammer or anything with proc, proc= probability of free spell cast with every hit!

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Rated 5 / 5 stars

Awesome game love the DeathStrike glitch!!!


Rated 5 / 5 stars

Awesome game! Very addicting! Just played it for like 4 and a half hours...phew...didn't die...just gave up...Keep making games this was a good game but there are lots of things in that could be improved. It has a nice non complex feel, but I think I bit more complexity may help it. Either way keep programing!

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Rated 4.5 / 5 stars

currently on lvl 32... getting a bit bored, taking a break to review. (thank you to another reviewer for pointing out the game auto saves upon exit, as long as u don't die)

I currently have almost 6500 attack and a decent crit, magic proc, defend, and death strike value. I put all my perks in attack and only use chaos magic...all i do is walk back and forth across a room and everything is dead. bosses don't even stand a chance.

I disagree with most reviews- a continue button is not needed, since replay is part of the mastery process. Its easy to die sometimes in early levels right after a boss fight in the very first room. Sometimes staying alive requires a little bit of luck/gear, but if you use your magic and target the right enemies first you should be in good shape...after that just re-enter rooms and kill fiends for potions.

here are the things that need to be fixed-

explanation of stats- (unless i missed it somewhere?)

There is a bug where my weapon keeps vanishing. it happened twice throughout my current game (this is the only major error, which is why i knocked off half a star)

critical damage perk is pointless! a critical hit is only your base damage + critical damage... so there is no point in getting damage perks for something that sometimes procs, as opposed to your base damage which always hits. (i continually checked my values- there does not seem to be any type of multiplier)

item levels are generally low even at higher levels, except for rare boss drops or free treasure rooms- this tends to be bothersome when my weapon vanishes. I think at lvl 32 I should be seeing purple chests at the minimum.

music sometimes overlaps on new lvl.

other then that... its obvious its an enjoyable game (even with the repetition) since i am still playing.

oh and just a side comment- what is up with those purple fiends? at the higher levels they sometimes seem to do more damage than the bosses with a strange attack ....

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