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Grow crops, send the children to school, buy and sell at the market, construct buildings and found a dynasty.
I made this in 4 days for the kongregate game jam (was a 10 day competition, but I didn't start until Thursday). Then I spent 2 weeks fixing all the bugs.
Instructions: Use the mouse. Click things. Figure it out. Sorry, not enough time to make a tutorial.
You need money to send your children to school.
I think this is a really solid idea, but I got confused when I found that I wasn't able to grow all crops. Also, seems like everybody dies of STARVATION due to this....but then again I also like that after some time, distant relatives can inherit the farm...and die of STARVATION.
Overall, pretty cool.
out of 10...
gfx - 8
sfx - N/A
gameplay - 7
design - 8
pretty good, though a little boring and repetitive after a while. most of the research upgrades become obsolete by the time you are able to learn them and it might have been better to have given them out in reverse order.
display/graphics design made it very hard to tell exactly how many animals there were in a pen after 3 animals. it would have been nice to have more land plots.
sandbox mode was fun, but lacking in challenge for obvious reasons, and other modes were too challenging due to graveyards and too quick consumption of resources and too slow progress of everything else.
i thoroughly enjoyed this game!! it felt like i was actually trying to provide for my little farmer family. great game, soothing music, even though ive listened to it on loop for like an hour, i still find it calming. good job! 5 stars from me.
This game has a great idea could be improved and the music is good game is a solid 4 star
I love this game! I'm saving half a star for any improvements you might make in the future. Some suggestions:
*"Feed the animals" option - just for an added challenge (animals die if not fed every few days, their food eats into your grain/vegetable supply, stuff like that)
*not sure if the crops whither or rot after a little while, but if they don't, they should
*tombstone needs more details about the characters (all of the people they were married to, all of their kids, etc. a lot of info, but it would be interesting to know)
*A way to keep up with high scores
*animal and/or human sickness, maybe have the ability to hire a doctor or vet to make a housecall
*pests to destroy crops (either randomly, or if you don't purchase a pesticide from the store, or if you simply don't "care" for your crops properly)
*I know you didn't have time to make a tutorial, and I like that, but some basic info would be nice to start out with
Sorry to ramble on. I am only nitpicking because I love this game so much, and would like to see you tinker with it a little more, or make a brand new "Farm and Grow" with some more bells and whistles. Whether you do or don't, I plan on sharing this with my friends.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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