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rated 3.45 / 5 stars
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Action - Platformer - Other

Credits & Info

Sep 12, 2012 | 8:20 AM EDT

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Author Comments

EsPoir is a short platformer in which you will be chased in the darkness by a strange, hellish creature.
Will you ever find a way out ?

How to Play :

- Use the arrow keys to move
- Use the up arrow/ctrl/space to jump
- You will die if you ever get hit by the creature or fall on spikes, and it means you have to restart the current level.
- The game was made in a short time for a contest, and thus, it is very short. There are only 3 levels which can be beaten in less than a minute each, but it will most likely take a casual gamer 10 minutes to complete.
- There are two possible endings ; to get the hidden one, try playing the last level differently...

Have fun and spread the game ! :)



Rated 5 / 5 stars

I love the idea of this game and the art and style and all of that. keep up the great work!


Rated 3.5 / 5 stars

It was a pretty decent game.
Like most though, the lag cost me my life more times than actually getting caught by the monster or the spikes combined.
It was really frustrating, which is a good thing. No point in playing a game that makes you feel nothing at all.
Anyways, I'll give a 3.5
I would have given a 4/4.5, if not for the lag. :L


Rated 0 / 5 stars

Good concept. I cant see anything. the game is so damn small...


Rated 4.5 / 5 stars

For a game with only a few levels, I really enjoy it. Getting the second ending kept me occupied for a while. I do wish the hidden ending would have had more to it though...

For those who don't know how to get the second ending: on the level where you have to pick up two keys (the third level I think), when you get to the gold key next to the silver door, don't open the door; turn around instead. Unless you're a pro at platformer games (unlike me), you're going to spend quite a bit of time getting the second ending.

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Rated 3 / 5 stars

Not a terrible game by any means, but a short one. Which means because of the way it plays, thru remembering where and how to advance, the game becomes a chore of repetitivness quickly. I liked hat there were different ways the levels played out and how you use the gamer instinct of "i see it, so I must grab it" mentality, which has to do with the endings. I wish this were longer, with larger levels to try to get past. I can only reccomend this game for the points you can earn for your profile on Newgrounds. Sorry.

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