Be a Supporter!

Credits & Info

Uploaded
Sep 12, 2012 | 8:20 AM EDT

Related Stuff

If you liked this, check these out!


Medals

Log in to save your medals! Don't have an account? Create one for free!

The End 50 Points Finish the Game
The True End 100 Points Finish the Game with a key

Author Comments

EsPoir is a short platformer in which you will be chased in the darkness by a strange, hellish creature.
Will you ever find a way out ?

How to Play :

- Use the arrow keys to move
- Use the up arrow/ctrl/space to jump
- You will die if you ever get hit by the creature or fall on spikes, and it means you have to restart the current level.
- The game was made in a short time for a contest, and thus, it is very short. There are only 3 levels which can be beaten in less than a minute each, but it will most likely take a casual gamer 10 minutes to complete.
- There are two possible endings ; to get the hidden one, try playing the last level differently...

Have fun and spread the game ! :)

leo-games.over-blog.com

Reviews


slicerunisliceruni

Rated 4.5 / 5 stars September 25, 2012

Brilliant, combination of gameplay and music. Difficulty was justified and overall just had a great mood and feel to it.

I've already recommended it to a number of people.

Title is pretty awesome too, read across "Espoir" - Hope, read downwards "Proies" - Prey.



FlumpmasterFlumpmaster

Rated 3.5 / 5 stars September 23, 2012

It was a fun and simple game. It was difficult enough to be fun and easy enough to not be annoying. The graphics were perfect for it. They gave it the right atmosphere along with the music.



AdiodhaeAdiodhae

Rated 3.5 / 5 stars September 20, 2012

You know what, maybe this game is short, but those 3 levels are f*****g hard. You @Leo-Games, should at least add sword or 3 heart as health bar ):| From me 3,5 stars.



gabrielajiigabrielajii

Rated 4.5 / 5 stars September 18, 2012

The game is great and all that :) I do enjoy french games



deathblade07deathblade07

Rated 3.5 / 5 stars September 18, 2012

Idea was great, execution should have been more polished. The jumping felt off, not during the longer gaps, but whenever you had a single block to land on, it became frustrating. The visual style was beyond lazy, but I understand you were under a time constraint, so eh. A silhouette style such as in Limbo or Coma would have worked well. It pretty much felt like Mario with a limited range of view and a forced, breakneck pace. But still good.


People find this review helpful!