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***New Version - now progress is saved if you lose. Would love to get your feedback***
Protect your spaceship using various weapons. Get rid of all enemies!
Maybe I am just spoied by the fact that all online games (and ost games in general) always allow continues, but seriously...not many people playing an online flash game are going to take hte time to go back and play all the levels over again if they die on the last level. It was fun to play...but not THAT fun.
Also a potential bug, unless it was planned. But you can exit out of boards and you keeo your money earned. So you can power up very quickly if you wanted to exit out of early levels right before you end.
Graphic:7/10 Good Enough For Me.
Story:0/10 No Story At All.
Gameplay:8/10 I Like Side Scrolling Game Like This
Glitch:6/10 So Much Glitches
Overal:5/10 (Witch Mean 2.5 Stars)
Upgrades, especially of the primary weapon don't really seem worth it since the Uzi is the best and cheap enough to get really easily. The drones just don't seem worth it since they fire so slow and only straight ahead. I couldn't even tell the difference with the engine.
I do kind of like the big weapons because they add a certain element of strategy in determining which one to use with which type of enemy groups.
I would like to see the game a bit longer and the bosses more challenging along with improving the upgrades, but otherwise a reasonable game.
It lags much when I try to move around.
Brilliant artwork, but the programming is full of holes:
- Autofire doesn't work.
- When clicking on the antialiasing button on the options menu, all the buttons disappear and the page has to be refreshed.
- Major lags/ freexes at the end of levels and between screen transitions, screen will go black for 5-10 seconds before continuing.
- For debugging purposes, I'm running windows, firefox 14, with intel processor and stage3d-compatible graphics card.
Snake Re-imagined And Taken To The 3rd Dimension!
Be a badass and go on an epic kung fu quest!
Learn puppet reptile's best ABCs in this physics-driven interactive storybook
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