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Ascend to the highest level, the greatest of all shapes – the perfect, six sided hexagon.
Press left and right to rotate. Space to start.
Would be better if the pulsing actually matched the rhythm. Pulsing does nothing but mess everything up, even going so far as to create deer-in-the-headlights by effectively blanking out the current obstacle if it's in contact with the middle, making it as if it's not there at all and leading to erroneous losses.
Also, wonky controls and unreliable hit detection lend to the game being less skill-oriented and more luck. I'd say about 80% of my good close-calls where more luck than good reflexes because of this.
Great music and concept, but I have to take a star each for these grievances.
i think tjis game give me seizurs
This is amazing. The confusion really gives a challenge, and the music is just perfect, the shapes seem to pulse with the rythm. this is most excellent and addictive.
I like the idea, but it gave me a headache. Controls need to be a little easier to (lol) controll. Nice Tunes though!
I want to like this game. It's not impossible.
But while there's difficulty that comes from the game itself, from the speed and the rhythm of the incoming pieces you have to dodge, your greatest nemesis in this game is an extremely sensitive set of controls. You will have times where you lose because the cursor overshot, and times where you lose because you overcompensated and didn't move far enough.
These two things, by far, will comprise the majority of your losses, as opposed to just not thinking fast enough.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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