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Control the ball and bring it to the goal point.
The ball is damaged by spikes even though it doesnt touch them ,the ball can accidentally go out of the screen
just plain horrible
1.i cant control which direction the ball goes no matter where i hit it
2.the graphics suck
3.whenever i touch the ball it goes flying with a random amount of speed
I wanted to like this game. I thought the concept was interesting and it indeed does show promise. It's just a shame it wasn't executed well. For one, while the concept of having the mouse control the ball was interesting, it didn't work. The controls were very clunky and I felt there was no way of gauging how powerfully the ball would be. I'd be able to tap it and it would go flying into the air. What this game really would have benefited from is a pause function wherein after the ball is hit, you click the screen and time stops and a little line indicator would pop up. The direction in which the line is pointed would be where the ball goes along with a power meter for allowing the player to assume more direct control of the ball and more importantly, control over the force of the ball. Implement this function into the game, and almost all of my problems would be done away with culminating in at least a 3.5. However, the product as it is right now is fairly terrible and only barely saved from being outright blammed by having an interesting concept.
The sequel to "Outpost:Haven"
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