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Uploaded
Sep 3, 2012 | 3:32 AM EDT
  • Daily Feature September 4, 2012
  • Weekly 4th Place September 5, 2012

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Author Comments

Take under control another city full of evil creatures.
- WASD/Arrows to move.
- Mouse to aim.

Reviews


sharpnovasharpnova

Rated 5 / 5 stars

*Bane voice* What a lovely lovey game.



Ted346Ted346

Rated 5 / 5 stars

Do game save?



jonas15jonas15

Rated 4.5 / 5 stars

Love the game. Everything about it, BUT I love to know what kind of creatures I'm shooting.
That would make it almost a perfect zombie shooter.
thanx for the great game.



ReggieAleeiReggieAleei

Rated 4.5 / 5 stars

Felt like playing a zombie based game, glad I picked a damn good one for today. Lengthy gameplay, moderately easy controls, and all the werewolves(?) you can hope to kill. Definitely going to make time for this again.



GoetikmagusGoetikmagus

Rated 5 / 5 stars

This is, hands-down, the absolute best top-down game I've played. It wasn't too easy, or too difficult. It wasn't too long, or too short. Rewards for the player's work were everywhere, but it never seemed like the rewards were undue. I think that one of the things I very particularly liked is the idea that I have unlimited ammunition, but limited time to reload - which caught me off-guard a few times as werewolves jumped at me from all sides. I had to think. I had to pace myself. I had to take the time and pick off enemies, instead of just running into a crowd or wiping them out from afar. Managing the administrative details, like backtracking to ensure that cleared areas didn't suddenly become "un-cleared" were important, but not overwhealming. In short, game balance was, IMHO, fantastic. Indeed, if this game were larger in its scope (say, 10-15 areas - with an adjusted warehouse size to keep things interesting), and there were some background story (kept minimal, but just to add that hint of additional flavor), I can see myself actually paying money for this game. I seriously think you should go pro if you haven't, already. The ~only~ problem I see is that the dialogue is a little confusing. If English isn't your first language, I salute your valliant attempt. With a decent editor and the addition of a larger, randomized map to further encourage replay value, this game would be perfect in my eyes.


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