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Aug 29, 2012 | 3:23 AM EDT
  • Daily 4th Place August 30, 2012

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Author Comments

FLASH BASH UNLOCKED!

An update has been made and after careful read of reviews, and have fixed some of the major problems. A new character has been added to the roster, all secret characters unlocked, and all secret costumes including an all new costume for each character has been unlocked.

wasd OR arrow keys (Swappable)
Punch: J (Default) Can be customized
Kick: K (Default) Can be customized
Up: Jump
Down: Crouch
left/right: walk
Double Left/Double Right: Dash left/right
Back: Block
Enter: Pause/Menu

Player 2 controls are adjustable through button config menu.

produced by godlimations.com
sponsored by armorgames.com

Reviews


14etan14etan

Rated 3.5 / 5 stars August 31, 2012

Pretty good game though it is very difficult to get the diagonals to register



RitmiRitmi

Rated 3.5 / 5 stars September 2, 2012

I didn't really get it how to do the mountain frost attack when I was using Amea. The command thing didn't help at all. What do I have to press? .-.


Godlimations responds:

hold down and right if you're facing right, or hold down and left if facing left. then press j.


sebadragonsebadragon

Rated 3.5 / 5 stars August 30, 2012

so after playing and beating the game and completing all of the challenges i have finally developed my review. i honestly like the game a lot but there are a lot of things that i'm assuming you intended like projectile character's ability to be hit by their own projectiles. or the recovery frame rate so that it was hard to combo with the character with simple skill lists couldn't own. I also realize that the AI in the game feels a little clunky in the fact the they only use 4 of their skills. also situations in which the opponents should be able to be hit are there they just instant get recovery frames when trying to do certain combos. i mean honestly if you take some extra time and polish the game some more(cause it feels rushed a little bit) i'm sure it would be one of the top ten fighters on NG, please don't think i'm hating on your games these are just some things i noticed as a gamer and a programmer that should be looked at and potentially fix.but yea other than that i thoroughly enjoyed the game


People find this review helpful!
Godlimations responds:

the only projectile that hits back is luemas advantage beem, which actually gives him life instead of take it. Every other projectile does not inflict damage on the self, as far as I know...

The Ai was pretty hard to figure out. I kinda spat the dummy on it for being a pain in the ass, and on top of that, there was a whole lot of other stuff i needed to get done. I spent roughly 4 months on the project, so any extra time i felt wasn't worth it. I'm not as diligent with my programming to the standard programmer these days, as I'm still on as2.

thanks for the review, I need to polish up my skills more than anything really, and hopefully the next big game should be a blast :)


RAYMIEURCUYORAYMIEURCUYO

Rated 3.5 / 5 stars August 31, 2012

When a command grab has a full screen charge, usually you can be hit out of it, normally any attack--at worst a low hit. You can't do that to Ingor.

When you make a grappler who has super armor, and is capable of spamming near instant connecting grabs at a moment's notice; you fucked up.

When there are characters like Dan, and Melinka who don't have any real options to avoid the incoming rape train that is Inglor because of simple gameplay mechanics, you really fucked up.

That said, I really enjoy most of the mechanics and styles of the characters, (save for a few: Ingor, and Melinka who can just spam low/highs and able to do 50+on a cherrytap) and I love how it takes timing and skill to master, but things like that can easily ruin an experience.
TL;DR: ingor brkn melnka op plzfix kthx



DeathmambaDeathmamba

Rated 3.5 / 5 stars September 3, 2012

Good game, definetly needs a mute option though