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Uploaded
Aug 27, 2012 | 5:13 PM EDT

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First Bounce 5 Points Bounce with a wall for the first time
First Sign 5 Points Get the first + sign
Bouncer 10 Points Bounce at least 5 times simultaneously
Collector 10 Points Collect at least 80 signs
Experienced 25 Points Achieve 5000 experience points
Tests Completed 25 Points Finish all game tests

Author Comments

Collect a game about collecting + signs and evolving to pass all the test.

Just use the mouse to jump towards the + signs.

Here is LudumDare page: http://www.ludumdare.com/
compo/ludum-dare-24/?acti on=preview&uid=2510

Reviews


thereverendwhothereverendwho

Rated 1.5 / 5 stars September 3, 2012

This was fun and new until the repetitive nature kicked in. After that it was very painful to continue playing and became a MAJOR DRAG. It had so much going for it, but because of the over and over again nature of the game I'm giving it one and a half stars.


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CaptMorganNUCaptMorganNU

Rated 3.5 / 5 stars September 3, 2012

I think people are over-exaggerating the number of times they had to do certain levels. If you played level 1 300 times, then you need glasses. I beat this in 33 generations on my first try, and I would be willing to bet that I could have finished in about 10 fewer if I was better at lining up the bounces.

Quality game for a 24/48-hour contest.



SnowTheManSnowTheMan

Rated 3 / 5 stars September 3, 2012

The game would have been a little better if it did not have to die, that lengthen the distance itself.


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comando0110comando0110

Rated 2.5 / 5 stars September 3, 2012

It's fun until it's not fun anymore when you have to play level one over and over again. Instead of collecting exp I think that the distance and bounce amounts should be used to force the player to find one path through the level. Instead of this... thing you have here.


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shadowslayer6578shadowslayer6578

Rated 2.5 / 5 stars September 3, 2012

The repetition of the first 5 or so levels gets really annoying fast, but the concept is interesting. I really think there should be a "stop ball" button (maybe the spacebar or something) though. One slightly off shot and you're screwed, the ball will just bounce around uncontrollably until it blows up. And maybe make the ghost trail from your latest attempt a different or brighter color than all the other trails, so you can more easily adjust your aim each time.


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