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A short game about difficult relationship between sweet tooth and candy people. All graphics were painted in watercolor.
Arrow keys to move.
Try to collect 30 sweets.
Beautiful music, art, sound effects, character design, background, setting, etc. I really think that this would benefit from some sort of story; at this point it seems incomplete. If it was me I'd have that main character be a sad little coal miner orphan boy who uses all his wages to buy candy; once he runs out of those he goes around toppling his coworkers and stealing their lives and candy. Soon the sad little coal boy gets diabetes and passes away in a blissful sugar coma. Either that or you can make a music-based game.
Nicely done, a little slow paced for me, the art is as always, spectacular, the candy people were a little creepy, and way too slow as I said before.
WOW!!! the artwork in this game is AMAZING!!!! your watercolor painting is the best i've seen in a long time.....THANK YOU FOR THIS AMAZING GAME GLEBASTER!!!!!
Art is cool. Game play is bored. Also too much bigger scene I 'd like to see more objects. Why game has not a parallax?
I love the artwork in this game! But the gameplay itself could be better. The controls also could have ran a bit smoother, but I think that was just due to the gameplay again. A lot of potential here, and it was a nice game overall.
An interactive story of love and adventure
Turn-based PvP Arena Battler
THE WORLD HAS BEEN INVADED BY ALIENS! It's up to a nerdy, lazy high school kid to save it!
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