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happy clock day 2012
its a piece of crap
I felt like I was part of MLG I was raping so bad. Way too easy, you can't only have targets that gives you points. You need a challenge somewhere!
when the game start,I can't even find play.
Really the game is too simple. Instead of spawning random moving clocks it would have been nice if they looked like they were launched from somewhere. As well it would have been nice if you got a bit more feedback on the shooting; make the recticle expand or have it make a noise every time you shoot. Also add in more objects, keep it interesting.
2nd issue of the motion interactive "choose next panel" comic
Stealth goes in every field AGAIN!
Kill a shitload of ninjas, fair enough?
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