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Decimate and destroy the buildings and the people inside using the awesome power of Da Vinci's Cannon in this physics game.
I don't think this game is bad,in fact,it's kinda fun.
The music is nice, and that is it. The gameplay is far too slow. I don't want to have to wait so long to fire another shot.
I agree with Penguin, although it seems you were trying to create depth of feild with the backgrounds. That seems to explain the severe pixelation. And yes that is a stronghold soundtrack. I've played and BEATEN Stronghold legends and know that song all too well.
You have some game structure going for you, but it seems a bit like its just been thrown together or rushed. But i see you're trying. Keep working on it, you got the mechanics of the game down, now focus on gameplay and graphics.
The game works, however it isn't fun. The interface isn't particularily well done, and the background art is extremely pixilated. The idea is overdone, which is only a problem for individual games when they do nothing interesting (unfortunately, like this one). The fact that you use a cannon makes it too easy to simply point at at the target and use full power to win every level. ALSO YOU JUST USED THE STRONGHOLD MUSIC!!! It's a good track, but heavily repetitious, and in no way yours...
One or two broken levels, decent quality, pretty short. You could have put more effort into this, but i still thought that overall it was a good game.
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As DD's story comes to a close, another looms from the not-so-distant shadows....
Blast at rockets with awesome graphics and music
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