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Aug 5, 2012 | 1:23 AM EDT
  • Daily Feature August 6, 2012

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Yin Badge 25 Points Defeat Amira the Dark-Type Gym Leader
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*UPDATE* Medals! You can now earn medals for completing the interactive battles!

**Front page! Thanks guys! My mind is blown! And after all the times I complained that only adult sprite flashes make FP. Insert foot in mouth.**

Okay, here is Episode 8! I did a little better this time with around 3 months of production time versus the 7 for the last episode. I did the audio a bit differently this time to cut back on file size and I clean up the code a bit more each episode. The movie controls in the top-right corner now contain a menu button and quality controls. The quality controls will also be available during the battle segments in case the flash starts to lag.

This episode contains the second of my gym leader contest winners, "Amira" the dark-type gym leader by Lea Bastian. Special thanks to Rina-chan and Potnyx for some superb voice acting. And also EASTBEAST for some extra artwork and Budge007 for testing.

As always, I like getting reviews so please leave one. If you liked it, what did you like? And if you didn't like it, what didn't you like?

Check out the official WoC page at:
http://www.superstuffpro.
com/pkmnchaos/

Runtime: about 19 minutes.
Cast list:
Me - me.
Rina-Chan - Gardevoir
Potnyx - Amira
Megaman 20555 - Nightwatcher, Ace Trainer

Reviews


qwerishlyqwerishly

Rated 5 / 5 stars March 5, 2013

Alright so I've just gotten all caught up with the series and I definitely want to be constructive with my criticism so I've divided up my review.

The Good: The story actually is pretty compelling. It's got standard tropes, but that's a good thing. I look forward to seeing the hero's journey to the Elite Four. Like I've said before, I really like how seamlessly this series blends the style of the anime with the style of the games. I especially enjoy the battles and how accurate the moves are so far. Playing the battle is what keeps me watching this series the most.

Criticism 1: One thing I definitely did not like was the flash art part. It really did not match the sprite art style of the series at all. I still find it weird that a talking Pokemon is coming onto TJ but it does seem to be played for laughs which is fine. You should just have it all exactly like it is in the game, including how phone calls work. The more it seems like a "mostly movie except for the major battles" version of the game, the better it will be in my opinion.

Criticism 2: In fact, while it is nice to have voice acting the fact that the voice acting of the main character is weak (no offense) takes away from the series. Maybe hire a professional voice actor to voice the main character? Listening to him in the same scene as someone like Rina really emphasizes the difference in voice acting ability. It sounds more like acting than talking and that's a potential problem. It's something that can be worked on of course if you really want to voice TJ. As long as both of the lead characters sound good, no-one else matters.

Keep up the good work, this series is almost perfect for what it is after a few minor tweaks.


People find this review helpful!
teejay-number13 responds:

I'm glad you like the battles. I'm making a minor change to the series starting with ep 9 that some people will love and some will hate but I plan to keep the battles.
I agree mixing drawn sprites and animation is wierd, so I prob won't do it anymore. And seriously a human and Gardevoir is no more sick then a Gardevoir being with other species of Pokemon, like a Muk for example.
I will continue to voice myself, be it good or bad. But what was wrong? Was my mic quality bad or was my character not emotional enough or what?


DarkShadow76DarkShadow76

Rated 5 / 5 stars February 26, 2013

If you need a deep or dark voice actor, let me know. I'd love to be a part of this series. Just a thought, but for a new charater, what about a hybrid, half pokemon, half human, made in a experiment by Team Rocket (like Mewtwo, but with many legendary pokemon DNA), again JUST a thought, but I know some people have thought about it. Anywho, great work on Gardevoir, ALL HAIL Rina-chan!!!



LyokoDragonLyokoDragon

Rated 5 / 5 stars February 16, 2013

dude i can't wait for the next episode.



SCGMdudeSCGMdude

Rated 5 / 5 stars January 22, 2013

hurry up and make or finish the next Ep! good job btw!



AmereepAmereep

Rated 4 / 5 stars December 31, 2012

I quit playing Pokemon around the 3rd generation, so I'll try and tackle the performance.

the story is nice, the battles are fun, but when it came to some sprite close-ups I notice some problems. When Teejay sat down with Gardevoir his blinking doesn't actually look right, some of the white parts of his eye can still be seen when he closes his eyes as well lights on his face that should be shaded. The pixels seem different in size on sprites as well, try 2x2, 4x4, or even a 8x8 trick on them with the sizes (ex. if sprite 34x56, make it twice as big for a final outcome of 68x112). Some shading on plain sections of your character, especially his clothing, would help a lot to (Look at Gardevoir's pallet, she's red, green and white but they put a range of color on her to give her depth).

Lastly, I don't mean to make fun of your acting, but you sound so monotone. Your recording is good but I don't get an interest out your character. The only part that caught my attention was around the end where you get mad. Try to get into the character's mind during the scene that fits the moment; you may know the story, but your character is learning about the situation (add pauses between words to show that their thinking, lower your tone during a sentence to show sorrow).

The story is good, but delivery is what gets an audience's attention.

I feel like I left something out... oh yes.
Amereep used Review!


People find this review helpful!
teejay-number13 responds:

Thanks for the advice. I know a lot about working with sprites, including how to properly resize them to prevent distortion, though sometimes it doesn't always turn out perfect. The sprites I used for Gardevoir's close-up had a much higher resolution originally then the one I used for Teejay. So his didn't have the same range of colors and shading to add depth and such. I'll fix that next time because I'm working on getting better at art myself including shading.

As for the voice acting, I'm trying to improve myself but my character is supposed to be mellow and not show a lot of emotion normally. That may not make a good personality for a main character in your opinion, but I think it makes a nice switch from the same old tired main character archetypes we usually see. Delivery is important, but I personally can't stand characters that only operate with extreme emotions.