Sophie In Time
- Score:
- rated 3.22 / 5 stars
- Views:
- 6,121 Views
- Share Links:
- Genre:
- Action - Platformer - Puzzle
- time
- mif2000
Credits & Info
- Uploaded
- Aug 2, 2012 | 10:50 PM EDT
- File Info
- Game
- 1.8 mb
Author Comments
Play the game and jump in time in real time with Sophie.
Reviews
Rated 4.5 / 5 stars November 15, 2012
I was surprised that I really enjoyed this game. At first it seemed like it was going to be overly easy, but it turned out to be challenging but not impossible. I love that its a simple idea with easy controls that gives me a run for my money and isn't boring. I'm stuck at one of the robot/tv parts at the moment. But I'm going to keep on trying. Thanks for the game. Hope to see more.
Rated 4.5 / 5 stars August 9, 2012
Good game.Very cool/
Rated 4.5 / 5 stars August 3, 2012
Really enjoyed this game! It was challenging whilst still being completable, however the jumping was quite tight in places but regular checkpoints prevented frustation. Enjoyed the evolution of TV to robot challenge especially and the ending was very cool as well!
Rated 3.5 / 5 stars August 3, 2012
The good:
- very nice idea!
- nice "evolutions" (loved the chicken-to-caveman :) )
- clear, responsive controls;
- nice build-up of difficulty;
- well-placed save points;
- infinite lives :)
- LOLed at the ending :)
The not so good:
- a little short;
- graphics could use an improvement (colors, animations).
The "I don't know":
- maybe spruce it up a little (less crates and barrels, more stuff like the chicken-to-caveman)
Overall, nice feeling! And this coming from a guy that pretty much hates running-and-jumping games since Prince of Persia (1989).
Rated 1.5 / 5 stars August 3, 2012
Ok, at the start, the game didn't seem too bad. The grammar was messed up and the jumps were spaced pretty far apart, which made every jump difficult, but was alright. But there's a part in the Future level where there's a robot on a very narrow piece of land and you cannot get past it. Unless there was some sort of thing I was supposed to do to destroy it or make it go farther, but I found no way to get past it and I spent a good 6 minutes on it.
The game itself needs to be worked on, primarily in the way of not having traps and enemies show up after you can't do anything about them. The frequent checkpoints are nice, but it's almost as if the game wants you to die and then learn that there was a trap there.
I would rate this game higher, but I've found it unplayable when you get to the Future stage.