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Uploaded
Jul 30, 2012 | 10:02 PM EDT

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Author Comments

Milford the Ghosts is a shoot 'em up about a ghost named Milford who can shoot himself as a projectile at randomly generated enemies whilst leveling up and taking on spooky bosses. The game was developed in Stencyl as part of the Stencyl Jam 2012 competition.

Music by Wareya - http://soundcloud.com/wareya/

Reviews


RigoesbuenoRigoesbueno

Rated 5 / 5 stars July 31, 2012

great game....the final boss takes forever!!!...i assume that nobody has beaten the game since im the top score by twice number 2. Final boss=easy but forever so eventually you make stupid mistakes =(


Colorvade responds:

Thanks, I tried making the boss harder but gave him less health, so hopefully he's more fun to fight now. Good job on the beating the game to!


Hib42Hib42

Rated 3.5 / 5 stars July 31, 2012

It's a very nice shmup, but i didn't like the double punishment of losing a life + lowering fire rate. No mistake allowed, otherwise it will take ages to kill the boss.


People find this review helpful!
Colorvade responds:

Thanks for the feedback, I've made it so you don't level down while fighting bosses now.


DariusSlayerDariusSlayer

Rated 4 / 5 stars July 31, 2012

One of the best shmups I've played on NG. Awesome job on creativity and music composition.



fruba10276fruba10276

Rated 3.5 / 5 stars July 31, 2012

Creative and unique. Slightly repetitive good game overall.



teremakiteremaki

Rated 3.5 / 5 stars July 31, 2012

Fun yet frustrating.
It was a treat to play even though it lagged a bit for me.
I loved the various enemies with different flight patterns.
The level up and down was a thoughtful addition.
The backgrounds and music created a pleasant atmosphere.
Having said that, the game is almost impossible.
It's hard enough to reach the first boss, let alone beat him. And don't even think about reaching the other bosses.
I don't see why you need 9 MB for a game like this. You should bring it down to 5 MB at least.

Good job on this. I hope to see more soon.


Colorvade responds:

Glad you liked it and sorry it lagged for you, I took a lot of measures to try and prevent that. Difficulty seems to be many people's main complaint, so I've added in a continue system and made some other tweaks. As for the file size, I was able to bring it down a fair amount by changing the bit rate of the songs.