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A Tale of Colours

rated 4.04 / 5 stars
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Action - Platformer - Hop and Bop

Credits & Info

Jul 25, 2012 | 2:47 PM EDT
  • Daily Feature July 27, 2012

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Average Explorer 5 Points Find an easy treasure.
Hey, at least you look neat! 5 Points Find a....certainly unique treasure.
A jewel to the reader's eyes 10 Points Find a readable treasure.
A treat for a Lady 10 Points Find a lady's treasure
Airship Coin Master 10 Points Collect every coin in the Airship Coin Race
Cave Coin Master 10 Points Collect every coin in the Cave Coin Race
Destroyer of Heroes 10 Points Find the treasure of the village.
Good Explorer 10 Points Find a not very well hidden treasure.
Heavenly Dinner 10 Points Find a delicious treasure.
Icon of the Blacksmith 10 Points Find a design-printing treasure.
Idol of the People 10 Points Find a gnomic treasure.
Master of Body Elevation 10 Points Learn from the Spirit of Body Elevation
Master of Body Levitation 10 Points Learn from the Spirit of Body Levitation
Master of F.I.S.T. 10 Points Learn from the Spirit of Incomplete Fist
Relic of the Goddesses 10 Points Find a rare yet slightly familiar treasure.
Sailor of the Sky 10 Points Find the treasure on the Gnome Airship
The satisfaction of a lifetime 10 Points Find the treasure on the waterfall
Tree Coin Master 10 Points Collect every coin in the Tree Coin Race
Waterfall Coin Master 10 Points Collect every coin in the Waterfall Coin Race
Yeah, whatever. 10 Points Find a bored treasure.
Great Explorer 25 Points Find a very carefully hidden treasure.
Weapon of Dreams 25 Points Find a sparkly, sharp treasure.
Awesome Explorer 50 Points Find an incredibly well hidden treasure.
Discover the LEGEND 100 Points Finish the game.
Legendary Treasure Hunter 100 Points Find every treasure in the game.
GET OUT! Secret Medal: Unlock this medal to view its details!
SEQUENCE BREAKER! Secret Medal: Unlock this medal to view its details!

Author Comments

EDIT: Ver 1.5 is up. I've tweaked the running and braking a little. Movement should be more fluid now. I've also enlarged the offscreen window, so NPC popup should be nonexistant now. Enjoy and keep up with the feedback!

Sorry for the outline thing. It won't appear again.

LEFT and RIGHT ARROW to move
Z to jump, double jump and glide
DOWN to duck and stop gliding
UP to save in front of a SavePointMan
X to fight (when the time comes)
P to pause

A Tale of Colours is a nonlinear platform game with heavy emphasis on exploration. In this game you will find:

- A huge world filled with peculiar characters
- Colours and retro pixel graphics
- Powerups and Secret Fighting Techniques
- 16 unique treasures to find
- Gnome legends
- Gnome contraptions
- Gnome guys
- Giant Gnome Statues (just one, actually)
- Coin collecting
- Recycle beams (for game erasing purposes)
- Badly Drawn Stickmen posing as Almighty Spirits
- Mysterious, ubiquitous Save Point Men

Thanks to the Stencyl team and Newgrounds for making all of this possible.
i hope you enjoy your time with it!



Rated 4 / 5 stars

Overall, this is a strong "easy-fun" game. Not too challenging without being a pushover. Graphics are nice and bright, the animations are fun, and the sound is great. And I am always kind of partial to a game with a female protagonist where the gender doesn't really play into anything (which did make the end seem a bit... yeah).

But there are some flaws. As others have noted, movement is very, for lack of a better term, slippery, particularly when moving in the air. Precision jumping is quite difficult because your character basically goes from zero to sixty instantly when airborne. This is especially aggravating when trying to maneuver through that big tree, ESPECIALLY in the coin race.

The randomly-colored text gets very hard to read. Maybe if you black-outlined the letters it would be a bit better. Also, when exploring the caves, the text ends up behind the blackout parts that hide passages; I couldn't even read the text for the Lady's Necklace thanks to that.

And, as noted... colors don't really have anything to do with the tale. I was kind of expecting abilities to relate to colored obstacles to be cleared at the very least.

Taking these into consideration, and MAYBE adding a map feature to the sequel, you'd have a VERY strong little game.

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Rated 4 / 5 stars

Nice game, looks pretty and well made =)
character starts to run a bit slow as for me, and it is easy to overrun from downside and fall, but still very well done.
Good luck ;)


Rated 4 / 5 stars

great game nicely made and good music but i have a bug to report after reaching to the gnomes airship i started seeing the hitboxes and that kinda screwed the scenary


Rated 4 / 5 stars

way to much lags.


Rated 4 / 5 stars

Jumping sucks here. My fingers sucks. Man, make it easier.

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