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Uploaded
Jul 25, 2012 | 2:47 PM EDT
  • Daily Feature July 27, 2012

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Medals

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Average Explorer 5 Points Find an easy treasure.
Hey, at least you look neat! 5 Points Find a....certainly unique treasure.
A jewel to the reader's eyes 10 Points Find a readable treasure.
A treat for a Lady 10 Points Find a lady's treasure
Airship Coin Master 10 Points Collect every coin in the Airship Coin Race
Cave Coin Master 10 Points Collect every coin in the Cave Coin Race
Destroyer of Heroes 10 Points Find the treasure of the village.
Good Explorer 10 Points Find a not very well hidden treasure.
Heavenly Dinner 10 Points Find a delicious treasure.
Icon of the Blacksmith 10 Points Find a design-printing treasure.
Idol of the People 10 Points Find a gnomic treasure.
Master of Body Elevation 10 Points Learn from the Spirit of Body Elevation
Master of Body Levitation 10 Points Learn from the Spirit of Body Levitation
Master of F.I.S.T. 10 Points Learn from the Spirit of Incomplete Fist
Relic of the Goddesses 10 Points Find a rare yet slightly familiar treasure.
Sailor of the Sky 10 Points Find the treasure on the Gnome Airship
The satisfaction of a lifetime 10 Points Find the treasure on the waterfall
Tree Coin Master 10 Points Collect every coin in the Tree Coin Race
Waterfall Coin Master 10 Points Collect every coin in the Waterfall Coin Race
Yeah, whatever. 10 Points Find a bored treasure.
Great Explorer 25 Points Find a very carefully hidden treasure.
Weapon of Dreams 25 Points Find a sparkly, sharp treasure.
Awesome Explorer 50 Points Find an incredibly well hidden treasure.
Discover the LEGEND 100 Points Finish the game.
Legendary Treasure Hunter 100 Points Find every treasure in the game.
GET OUT! Secret Medal: Unlock this medal to view its details!
SEQUENCE BREAKER! Secret Medal: Unlock this medal to view its details!

Author Comments

EDIT: Ver 1.5 is up. I've tweaked the running and braking a little. Movement should be more fluid now. I've also enlarged the offscreen window, so NPC popup should be nonexistant now. Enjoy and keep up with the feedback!

Sorry for the outline thing. It won't appear again.
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Controls:
LEFT and RIGHT ARROW to move
Z to jump, double jump and glide
DOWN to duck and stop gliding
UP to save in front of a SavePointMan
X to fight (when the time comes)
P to pause

A Tale of Colours is a nonlinear platform game with heavy emphasis on exploration. In this game you will find:

- A huge world filled with peculiar characters
- Colours and retro pixel graphics
- Powerups and Secret Fighting Techniques
- 16 unique treasures to find
- Gnome legends
- Gnome contraptions
- Gnome guys
- Giant Gnome Statues (just one, actually)
- Coin collecting
- Recycle beams (for game erasing purposes)
- Badly Drawn Stickmen posing as Almighty Spirits
- Mysterious, ubiquitous Save Point Men

Thanks to the Stencyl team and Newgrounds for making all of this possible.
i hope you enjoy your time with it!

Reviews


FIREzPHOENIXFIREzPHOENIX

Rated 5 / 5 stars

SUCH'N GOOOD'N GREAT GAAMMMEEE OOOHH YEEESSSS 8)



oldedioldedi

Rated 5 / 5 stars

Pretty nice game, but found a couple of glitches:

- Sometimes when jump-gliding at the superfices makes you "go through" the floor/dirt, making yourself go stuck, only way to fix is is to go all the way down and go through a hole.

- You can actually levitate if you glide at the waterfall slopes, carefully glide at one and you start sliding upwards, making it repeat the glide animation and start going up, as soon you don't touch anything you'll keep going up, not really helpful, but it's pretty cool to see.

Overall, it got me entertained for 40 minutes or so, but damn, i can't find the really hidden chest, any hints for it?



LonelyCottageLonelyCottage

Rated 5 / 5 stars

A very satisfying game. some bits made want to rip my hair out, but other than that, PLEASE MAKE ANOTHER!!



mightycool16mightycool16

Rated 5 / 5 stars

i love games with a lot of achievments :)



pouncey1111pouncey1111

Rated 5 / 5 stars

Great game, although there are a couple glitches. First one: the ram screech. Secondly, if you are gliding towards water that's running down a hill, and continue holding your course when you collide, you can reach the end of the hill and keep gliding upwards until you hit something.