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Credits & Info

Jul 22, 2012 | 5:40 PM EDT

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Author Comments

In a world without hope were almost everything has vanished into darkness one man struggles for survival.

This is a Survival Horror/Psychological Game were you take the role as old Sam, trying to survive the harsh winter lands. The goal of the game is to simply survive the world's end.

The game features a dynamic event system that, based on the time of day, will trigger different events. Trying to aim for a new experience for each play-through with up to three different endings

Movement - Arrow Keys
Z - Use/Interaction
X - ToggleMenu/Cancel Sleep

NOTE: There are no mouse inputs in this game, only keyboard.

Instructions also follows in game with a tutorial cinematic. Please follow it as it helps a lot. The game will autosave for each new day.

As mentioned there are 3 different endings (Good, Neutral & Bad), depending on how you play the game will result in one outcome. To get an ending you must have received a knock on your door where you are prompted to open it at least 3 times.

I hope to make more games of this sort so if you like it (or don't) please leave a review for feedback and whatnot.

If you encounter strange bugs try updating your Flash Player, usually a lot can be fixed just by doing that.

Good Luck!



Rated 5 / 5 stars

I"m not a big horror fan but I love this game! I saw it show up a while back and here I am almost a year later playing it and loving every minute of it! My only problems with it were the map only went to the left and didn't stretch out to the top, bottom, or right. Not a huge problem. Thanks for making this game!


Rated 4 / 5 stars

I died not long after just playing this but Trying a second time. This was really scary and really cool!


Rated 5 / 5 stars

To be short i Love this game. Of course there are so much room for improvements (technical and creepy parts) so well... i like to see a sequel bro ^^


Rated 5 / 5 stars

This game is scary as hell! I like it!


Rated 4 / 5 stars

the game is almost perfect, it is not just scary, but also tense (will i make it home before night? will i find food?). what bothered me was the size of the map, its just way too small, it feels like you just bothered to make the map to the left, but not the part that goes to the right, up or down, that feel of exploration would be a good thing (it would also be easier to get lost, wich is a good thing for the spooky part). Lastly, both neutral and bad endings are "ending No.2".