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Credits & Info

Jul 20, 2012 | 1:21 PM EDT
  • Daily 2nd Place July 21, 2012

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adept 5 Points Kill 10 enemies.
headshot 10 Points Get 10 headshots
killer 25 Points Kill 100 enemies
specialist 50 Points Get 50 headshots
agent 100 Points Finish all 10 missions
maniac Secret Medal: Unlock this medal to view its details!
sniper Secret Medal: Unlock this medal to view its details!

Author Comments

I recommend playing in Chrome for the best performance!

Front page, daily 2nd and a great score! Thx guys!

! [ Intense physics and graphics - dual core recommended! ]

! [ Play the tutorial! ]

! [ log in - the game uses online saves (and local for safety) and is saving everything automatically ]


It's been way too long but it's finally here! I'm very proud to present my first full-fledged game.

More than a year in the making, Intruder CT is an action-packed, 2d side-scrolling tactical shooter ("multiplayer" with bots), built on one of the most advanced 2d shooter engines - mGine by

Welcome to the elite international special forces recruitment program.
In order to become the "Intruder", you need to complete the Combat Training. Engage in DM or TDM matches on 5 beautiful and unique maps and complete missions in order to unlock new equipment, gear and weapons for characters or just have a blast in the free play mode. Logged in users can unlock medals and get the top high score for finishing the missions. (you can see you missions score by clicking stats in the customization menu)

While designing this game I tried to focus on creating an amazing action packed experience with deep gameplay mechanics so i had to create a top-notch engine that uses techniques known from modern console and PC titles - fluid skeletal animations, particle effects with full physics, detailed graphics, full sound system with stereo and destruction physics.

I hope you'll love it as I do and you'll see how much work I've put into it and how this game goes beyond typical flash games in both details and the presentation - everything for you guys! This is only the beginning...

Now go play and kill! Leave your review and vote high, maybe give me a fav, would you kindly?

Thx to everyone who helped me: my friends, the fans on my NG blog who bothered me about the release and didn't forget it! Also Tom and all Newgrounds for sponsoring,mike for helping with the save api implementation and MindChamber for testing since the beginning. More details in the game's credits!

Choppy fps? Play with the options - turning off HQ particles, decals and anti-aliasing will help the most
Sorry for the spawn system problems! I'm designing a new system that hopefully will work much better - the current one is the 3rd in this game and i was satisfied with it but seeing many complaints i'll try to do something about it. The spawing is not random, the system is going through all spawn positions and checking if they're safe but you must understand that finding a good spot on the maps with 4 players DM is really hard that's why the system has problems.

[ you can freely distribute this game on your sites, if you want the file or a site lock license PM me or mail: contact [at] mmankt [dot] com ]



Rated 5 / 5 stars July 20, 2012

WOW! I can't begin to imagine how much work you put into this.
This game is one of the best shooters i've ever played.
How did you manage to fit this game into just 13 MB ?
The engine is a real beauty.
The destruction and ragdoll physics are amazing.
The sounds are also very real.
The environments are well thought of, although small in size.
The AI is really good - better than most bots in Counter Strike anyways.

I really want you to make a multiplayer version of this, and charge people to play it.
Now, that is a game I would pay for.
Keep up the good work and enjoy the success !


Rated 5 / 5 stars December 11, 2012

On games like these, you can actually troll! sweet! If only there were multiplayer..


Rated 5 / 5 stars September 9, 2012

awesome game


Rated 5 / 5 stars April 15, 2013

Now this is what all shooter games should be like.

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Rated 5 / 5 stars July 20, 2012

It has met all my Expectations. The only thing I'm worried about is the Distances of the Shotguns as i will be able to get head shots from all the way across the map. Other games like this like Heli Attack and Unreal flash were also fun games but they lack what you put in the game to make a better survival rate: Protection/Cover. I was so impressed with this function, even if it took a year to make this game and its your first. you have learned a lot about combat situations like this. You know all the standards of equipment and everything was reasonable. Very nice job

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