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Uploaded
Jul 20, 2012 | 1:21 PM EDT
  • Daily 2nd Place July 21, 2012

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adept 5 Points Kill 10 enemies.
headshot 10 Points Get 10 headshots
killer 25 Points Kill 100 enemies
specialist 50 Points Get 50 headshots
agent 100 Points Finish all 10 missions
maniac Secret Medal: Unlock this medal to view its details!
sniper Secret Medal: Unlock this medal to view its details!

Author Comments

I recommend playing in Chrome for the best performance!

Front page, daily 2nd and a great score! Thx guys!
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! [ Intense physics and graphics - dual core recommended! ]

! [ Play the tutorial! ]

! [ log in - the game uses online saves (and local for safety) and is saving everything automatically ]

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It's been way too long but it's finally here! I'm very proud to present my first full-fledged game.

More than a year in the making, Intruder CT is an action-packed, 2d side-scrolling tactical shooter ("multiplayer" with bots), built on one of the most advanced 2d shooter engines - mGine by mmankt.com

Welcome to the elite international special forces recruitment program.
In order to become the "Intruder", you need to complete the Combat Training. Engage in DM or TDM matches on 5 beautiful and unique maps and complete missions in order to unlock new equipment, gear and weapons for characters or just have a blast in the free play mode. Logged in users can unlock medals and get the top high score for finishing the missions. (you can see you missions score by clicking stats in the customization menu)

While designing this game I tried to focus on creating an amazing action packed experience with deep gameplay mechanics so i had to create a top-notch engine that uses techniques known from modern console and PC titles - fluid skeletal animations, particle effects with full physics, detailed graphics, full sound system with stereo and destruction physics.

I hope you'll love it as I do and you'll see how much work I've put into it and how this game goes beyond typical flash games in both details and the presentation - everything for you guys! This is only the beginning...

Now go play and kill! Leave your review and vote high, maybe give me a fav, would you kindly?

Thx to everyone who helped me: my friends, the fans on my NG blog who bothered me about the release and didn't forget it! Also Tom and all Newgrounds for sponsoring,mike for helping with the save api implementation and MindChamber for testing since the beginning. More details in the game's credits!

Choppy fps? Play with the options - turning off HQ particles, decals and anti-aliasing will help the most
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Sorry for the spawn system problems! I'm designing a new system that hopefully will work much better - the current one is the 3rd in this game and i was satisfied with it but seeing many complaints i'll try to do something about it. The spawing is not random, the system is going through all spawn positions and checking if they're safe but you must understand that finding a good spot on the maps with 4 players DM is really hard that's why the system has problems.
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[ you can freely distribute this game on your sites, if you want the file or a site lock license PM me or mail: contact [at] mmankt [dot] com ]

Reviews


IcemanTheFlashIcemanTheFlash

Rated 5 / 5 stars April 21, 2013

My vertict for the Intruder Combat Training it is 5 out of 5, Coolest Game Ever!!!



jadoenathakshayjadoenathakshay

Rated 5 / 5 stars April 21, 2013

good game



camolotthecrreatorcamolotthecrreator

Rated 2.5 / 5 stars April 21, 2013

a fun game, but it has several faults that no-one else seems to have noticed.
occasionally an enemy, when jumping a barrier, will fall through the floor.
you sometimes take damage. sometimes it seems like explosions miss you completely.
the descriptions of controls are vague.
the AI is not the brightest LED on the digital christmas tree.
enemies in death match mode will ignore each other and focus solely on the player.
the first reaction that the AI has to an enemy is to throw a grenade, no matter the situation, often killing itself.
damage on all weapons except for the RPG is unreliable. sometimes you shoot them once, sometimes you have to empty your clip to kill.
you cannot drop a weapon that you have no ammo for for a weapon from an enemy.
when the player uses the land mine, it will often randomly despawn or explode without explanation.
the only armor that had any effect on your stats was the ammo increase armor.
occasionally, the enemy will shoot the player through a wall.
RPG splash damage is unreliable.
you carry far too little ammo.
secondary weapons are underpowered at best.
enemies will randomly stop walking/running and stand there for several seconds doing nothing.
land mines do not set off explosive hazards in the environment.
environmental explosives are unreliable.
climbing ladders is slow and dangerous.
there doesn't seem to be much difference between different weapons. (all weapons of the same type (for example: shotguns or automatics) are almost exactly the same, the only difference being clip size)
ammo is measured on the HUD in individual bullets, but behaves as if it was measured by magazine (an annoying, pointless and stupid system of ammo measurement that means you run out of ammo in the middle of combat because you were trying not to waste the half a clip you had left by throwing it away to load a new clip).

and this is just a few faults.

and, finally, what's with the Call of Duty 1-like running animation?


mmankt responds:

thx for taking the time for writing your thoughts and no tonly saying it sucks donkey balls. lets get to it.
1. yep - have no idea why they do it, thats why i kill them.
2. strange. shouldn't happen - box2d 2.1a raycasting is very buggy though so there's not too much i can do about it.
2. can't help that you don't get them too well. try the tutorial.
3. it's brighter than the most
4. not true
5. nope, it's a random decision, and yes they can kill themselves. just as real ppl can
6. damage model is very precise
7. you can, but you can only switch primary for primary and sec for sec
8. when a character respawns it's mine will disappear . they also explode when they take damage
9. nope, speed gives you more speed 1.3x, and 90% of health. armor gives you slower speed .9x and 130% health
10. meh
11. it's very precise
12. take the ammo vest
13. that's just your opinion. i can play with the handgun and will all missions
14. chillin
15. landmines can do that, their explosive power and radius is just very small - all explosives have their health so it's just that
16. lol?
17. exactly. plan ahead.
18. weapons are balanced in a way that you can win by using any of them, there are no super weapons apart from rpg and m249
19. that's just your opinion
20. that's just dumb.

overall you are just nitpicking stuff from a game that's a year old and has over 15 mln views. considering it was my first proper game i say i win.


taruser12taruser12

Rated 5 / 5 stars April 20, 2013

OMG!!That game is amazing,i love it!


People find this review helpful!

OfficialNerdCubedOfficialNerdCubed

Rated 5 / 5 stars April 19, 2013

THIS IS THE BEST SHOOTER I'VE PLAYED YET HECK, MAYBE IN THE WHOLE WORLD!