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Uploaded
Jul 17, 2012 | 6:49 PM EDT
  • Daily 4th Place July 19, 2012

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Author Comments

** This was developed for the Mochi 60 second competition and came first! This is why the game isn't super long and has also got a timer. We're thinking about making a much larger game though if there is interest! You can see the contest here http://www.mochimedia.com /contest/jun12 **

Eleventh Hour is an exploration based game in which you must race against the clock to find your daughter before your town is destroyed by a nuclear strike. The only problem is that your town has turned into a hive of undead monsters. Can you discover the mystery of it all and rescue your daughter within the time limit?

Super thanks to Tom for the FP! :)

Arrow keys to move.
'Z' to shoot (When you have acquired the gun)
Spacebar to interact.

Reviews


neverclip1neverclip1

Rated 4 / 5 stars

like the game over all yeah its 60 seconds but the game was fun i liked it and really want to see a sequel



565110sexyman565110sexyman

Rated 3.5 / 5 stars

a bit to short i thought that it was more of a shooting game though not some easy retarded adventure



KingRevangeKingRevange

Rated 3 / 5 stars

I don't like the combination of adventure games with shooters. They trample each other.

However, this game is very cute, simple and short. And also quite easy. I would like to see a sequel where the place is bigger and the difficulty is the enemies and the area, and not the time. I'm talking about the Binding Of Issac.



JoshuadracheJoshuadrache

Rated 4 / 5 stars

the game was short, one minute, without the messages, but nice :D



PsychoHazardPsychoHazard

Rated 4 / 5 stars

For a 60-second game, this was great! I dislike the time pressure, but I like your belief in second chances :) Just need to try a couple of times. It was frustrating though not to know why I can't open the chest (needed another part). I liked the graphics of the ruined town and the game overall, also the notes, although the story is still rather foggy. I believe the responses show interest, anyway, we'd love a sequel!


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