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Jul 11, 2012 | 2:20 PM EDT
  • Daily Feature July 12, 2012
  • Weekly 3rd Place July 18, 2012

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The Quest 5 Points speak to the Oracle.
Fall of the Shieldspire 10 Points defeat the first boss.
Fall of Time 10 Points defeat the second boss
Fall of the Tentacled Beast 25 Points defeat the fourth boss.
Fall of the Totem 25 Points defeat the third boss.
Health 25 Points obtain a health pickup.
Mower 25 Points cut 10,000 blades of grass.
Fall of the King of Fire 50 Points defeat the sixth boss.
Fall of the Lights 50 Points defeat the fifth boss.
Fall of the Owl 50 Points defeat the seventh boss.
Lighting the Path Secret Medal: Unlock this medal to view its details!
Enchantments Secret Medal: Unlock this medal to view its details!
Sardol Secret Medal: Unlock this medal to view its details!
Bloodless Secret Medal: Unlock this medal to view its details!
Bloody Secret Medal: Unlock this medal to view its details!

Author Comments

A small boy is born from the wind, appearing in front of a house. He doesn't know his purpose, but knows that this house is important. This house holds his answers--and the beginnings of an arduous journey that will introduce him to creatures and objects he has never seen, as well as bring him to question right and wrong.

Arrow Keys - move
X - primary
C - secondary
V or I - inventory
Esc - menu
R - restart (the whole game!)
M - mute
W - soundtrack

Walkthrough: hives/2012/07/ p#walkthrough

*Update - 07/13/2012*
-If you open a chest and die before "getting" the piece inside, you will now respawn with the piece.
-If you re-enter the lava dungeon after beating it, you can get back out.
-If you defeat the Lights and return, they won't respawn.

If these don't seem to happen for you, please try emptying your cache and reloading!

Guidology Review: /07/19/seedling-guidology s-official-review/

Soundtrack: http://rekcahdam.bandcamp .com/album/seedling-ost
Roger's website:



Rated 2 / 5 stars

its bad... make it better then ill give more stars.


Rated 2 / 5 stars

Such a disappointment! Great story, art, music, gameplay.. but too buggy. I tried 3 times to finish this game and 3 times I got stuck because of a bug. Once after defeating mid-boss in Lacste I somehow managed to stand in the same spot as his remains and couldn't move anywhere. Next time I locked myself between two blocks. The worst part is with restarting - it should spawn hero in entrance of the stage (just like after being killed), not start all over (which sometimes was the only way to play).
As a game tester I'm trully sad that I couldn't finish this one. But personally I don't have all day to start all over the whole thing when another bug occurs.


Rated 1.5 / 5 stars

I could have been a great game but failed on several points.

First: While the use of gates to keep you out of some locations was good, it still left me rather lost and I only found places by thrashing around till I landed in the right spot. You might say this is 'Old Zelda Style' where there is no map. But the reason it had no map was because they didn't think to add one or couldn't.

Second: I'm stuck on the fire relic monster. I slash away to kill the lava creatures but they slip into my sword range and are immune after I attack them. So they damage me while I am unable to kill them and usually can't reflect his attacks afterwards after being knocked around. And If I ignore them, they just grow into a massive group. Nothing I have is of use on the beast and as such, I can't finish the game.

It needs work to be good.

ConnorUllmann responds:

1. You're right, I couldn't. Also, the walkthrough, although external, is supposed to help.

2. Use your ghost spear--it kills them in one hit. You're not supposed to use your sword, because it is too weak against them (and makes it difficult, as you said). The King of Fire is actually really easy to kill if you just go over to the spot where they spawn, where he punches the lava, and kill the first, then hit the second one when it comes for you, and wait for him to shoot at you.


Rated 1 / 5 stars

I Got Trapped :|

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Rated 1 / 5 stars

So many reviews are saying what a great game this is and I beleive them...but I can't even get out of the village you start in. What gives?!? Theres some rock or something blocking the house you're suppossed to get into, you have no weapon to start with, you have no idea what you're suppossed to do, none of the characters you speek with give you any clues on where to go/what to do to advance the game, where's the fun in that?!?

I tried going in the two staircaes that went underground...didn't get very far since both of said staircaes led to dead ends. Went to the Oracle Tree, all I found out was how to change the soundtrack. I trie everything I could think of to either get out of the village or into the house I'm suppossed to get into and nothing works...kind of hard to play a game when you can't get out of the starting point.

I'm sorry for the 1 star score but at least give us a clue as to where we need to go/what we need to do when we start out so we can at least experence the full effect of the game and not get frustrated walking around the same village for an hour just watching the screen go from day to night.

ConnorUllmann responds:

The staircase to the lower-right of the main screen is the first area you need to go to--I don't know where you got stuck and thought it was a dead end, but this is the first I've heard of getting stuck so early! I hope this video will help you out so you can enjoy the game a bit more (and hopefully improve what you think of the game!):