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Blockie Block is an addictive game where you need to get green Blockie man to the finish. To do so, you need to crack correct green squares. Have fun!
Music would have been nice, maybe the game could increase in difficulty as you progress through it, other than that, it would be a pretty great game. We all have room for improvements
That one level where you have to click on the block as soon as the level starts? Yeah, it's sooooo unfair. First of all, we are extremely unprepared for it. Second, it's right after a commercial (why do you have so many commercials anyway? I understand Mochi pride but sheeesh...), so half the time the level will have to be restarted.
Also, why do the levels loop?
The game physics makes little to no sense, and it was sometimes unclear where the "level finish" was.
It wasn't much of a puzzle. I usually just had to break ALL of the green cubes.
The game needs a front page and some instructions, as well as maybe level numbers. It seems sort of amateurish without them.
"Addictive game" my ass.
First of all, absolutely no originality. Nowhere in this game was there anything even remotely new. Second, absolutely no audio. The graphics were relatively good, but certainly not new or interesting.
More importantly, the gameplay was simply awful, not because it was frustrating, but because it was painfully simple. A five-year-old with Down's Syndrome would not be challenged by this game. If you're going to copy a concept that has been done many times in the past, at least make it challenging.
Not the most challenging game, and some music would have been nice, but it's alright.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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